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Spell it out for me: Sneak Attack
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<blockquote data-quote="Abraxas" data-source="post: 1166912" data-attributes="member: 1266"><p>Yes definitely a difference of opinion on those passages regarding when the -20 applies, but thats why were discussing this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p>My gaming group uses the -20 when you don't have to move (target moves within an area you threaten while hiding) or when sniping (ranged attack and hide again).</p><p> </p><p style="text-align: left">In our games, characters without the HiPS special ability normally can't leap out and attack and still be hiding because of the <em>"You need cover or concealment in order to attempt a Hide check." (PHB - pg.76)</em> requirement listed in the description of the hide skill. If they no longer have cover or concealment they can't even attempt to hide. However, other PCs engaging a foe (or other enemies in the melee) can provide cover, and thats what the sneaky PCs in our group wait for before moving in to attack. If a PC/or other oppopnent is between the target and our sneaky friend, they provide our sneaky friend cover and he can then attempt to hide wrt the target, at -20 + other penalties depnding on how he moves. IMO this is how the rules as written work, but I've been wrong before <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p style="text-align: left">On top of all this he still has to be unheard also - probably not to hard when there's a lot of fighting going on <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p style="text-align: left">In the next game I run, however, I'm going to houserule and use a -10 penalty to the hide check and the distance between the target and the hiding character can be no more than 1 foot per (rank in the hide skill + racial modifiers to hide).</p></blockquote><p></p>
[QUOTE="Abraxas, post: 1166912, member: 1266"] Yes definitely a difference of opinion on those passages regarding when the -20 applies, but thats why were discussing this. :) My gaming group uses the -20 when you don't have to move (target moves within an area you threaten while hiding) or when sniping (ranged attack and hide again). [left]In our games, characters without the HiPS special ability normally can't leap out and attack and still be hiding because of the [i]"You need cover or concealment in order to attempt a Hide check." (PHB - pg.76)[/i] requirement listed in the description of the hide skill. If they no longer have cover or concealment they can't even attempt to hide. However, other PCs engaging a foe (or other enemies in the melee) can provide cover, and thats what the sneaky PCs in our group wait for before moving in to attack. If a PC/or other oppopnent is between the target and our sneaky friend, they provide our sneaky friend cover and he can then attempt to hide wrt the target, at -20 + other penalties depnding on how he moves. IMO this is how the rules as written work, but I've been wrong before :)[/left] [left]On top of all this he still has to be unheard also - probably not to hard when there's a lot of fighting going on :)[/left] [left]In the next game I run, however, I'm going to houserule and use a -10 penalty to the hide check and the distance between the target and the hiding character can be no more than 1 foot per (rank in the hide skill + racial modifiers to hide).[/left] [/QUOTE]
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Spell it out for me: Sneak Attack
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