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Spell-less paladin variant:
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<blockquote data-quote="Horwath" data-source="post: 8395038" data-attributes="member: 6801299"><p>So is PHB paladin...</p><p></p><p>Now, We'll see, maybe I'll slow down number of maneuver dice from 4 plus 1 at 9th and 1 at 17th to, 2 and then +1 at 5th, +1 at 9th, +1 at 13th and +1 at 17th level.</p><p>Ii will still get to 6 total and would add +1 at every level that paladin would get new level of spells normally.</p><p>IF it would look like too much power.</p><p></p><p>But, if I remove spells and just add 10 instead of 5 HP of Lay on hands it would be horrible comparing to standard. Without martial maneuvers OFC.</p><p></p><p>Just by using all spell slots on cure spells, 20th level paladin would average out to 13 HP per level(yes, there are spikes in growth of total healing done at certain levels). </p><p>With base 5 HP of lay on hands, that is 18 HP per level for healing. Lets say 20 for ease of counting and almost complete removal of versatility.</p><p></p><p>That looks great at low levels, not so useful at high levels.</p><p></p><p>Also, 20th level paladin can burn all slots and come up with 54d8 of smite damage.</p><p>In this variant, it can only do 40 dice and have 0 healing for lay on hands. That is where combat maneuvers come to help out.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8395038, member: 6801299"] So is PHB paladin... Now, We'll see, maybe I'll slow down number of maneuver dice from 4 plus 1 at 9th and 1 at 17th to, 2 and then +1 at 5th, +1 at 9th, +1 at 13th and +1 at 17th level. Ii will still get to 6 total and would add +1 at every level that paladin would get new level of spells normally. IF it would look like too much power. But, if I remove spells and just add 10 instead of 5 HP of Lay on hands it would be horrible comparing to standard. Without martial maneuvers OFC. Just by using all spell slots on cure spells, 20th level paladin would average out to 13 HP per level(yes, there are spikes in growth of total healing done at certain levels). With base 5 HP of lay on hands, that is 18 HP per level for healing. Lets say 20 for ease of counting and almost complete removal of versatility. That looks great at low levels, not so useful at high levels. Also, 20th level paladin can burn all slots and come up with 54d8 of smite damage. In this variant, it can only do 40 dice and have 0 healing for lay on hands. That is where combat maneuvers come to help out. [/QUOTE]
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