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Spell List vs Ritual List
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<blockquote data-quote="Dausuul" data-source="post: 3978137" data-attributes="member: 58197"><p>What I wonder about rituals is what sort of limiting factors will apply to them. Material components? Action point costs? Per-day limits? Something else that we haven't heard of yet?</p><p></p><p>I'd like to see rituals cost action points, or some equivalent. I find this is a more effective limiting mechanism than material components, due to WBL inflation--a material component cost that is prohibitive at the level you first get the spell is trivial 5 or 10 levels later, but an action point is always a substantial expenditure. Moreover, it's a lot easier to slip up and hand out too much gold than it is to slip up and hand out too many action points.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 3978137, member: 58197"] What I wonder about rituals is what sort of limiting factors will apply to them. Material components? Action point costs? Per-day limits? Something else that we haven't heard of yet? I'd like to see rituals cost action points, or some equivalent. I find this is a more effective limiting mechanism than material components, due to WBL inflation--a material component cost that is prohibitive at the level you first get the spell is trivial 5 or 10 levels later, but an action point is always a substantial expenditure. Moreover, it's a lot easier to slip up and hand out too much gold than it is to slip up and hand out too many action points. [/QUOTE]
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