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General Tabletop Discussion
*Pathfinder & Starfinder
Spell List vs Ritual List
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<blockquote data-quote="Hussar" data-source="post: 3978255" data-attributes="member: 22779"><p>I hope Lackhand is right.  I love conjurers.  They're my favorite wizard to play.  But, I also agree that they can be a right PITA, with keeping track of stats and the fact that the wizard's turn now takes SO long.</p><p></p><p>What I can see is conjurations that summon swarms of stuff that get one attack per round, or do automatic damage per round.  Something that isn't too complicated, but also doesn't let the wizard step on anyone else's toes.  Summoning something to be Mine Detector is annoying.</p><p></p><p>I imagine Identify will be a ritual. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>I can see the more powerful buffs being rituals as well.  Makes sense - "Hold a vigil and gain the power of the Gawds" sort of thing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3978255, member: 22779"] I hope Lackhand is right. I love conjurers. They're my favorite wizard to play. But, I also agree that they can be a right PITA, with keeping track of stats and the fact that the wizard's turn now takes SO long. What I can see is conjurations that summon swarms of stuff that get one attack per round, or do automatic damage per round. Something that isn't too complicated, but also doesn't let the wizard step on anyone else's toes. Summoning something to be Mine Detector is annoying. I imagine Identify will be a ritual. :) I can see the more powerful buffs being rituals as well. Makes sense - "Hold a vigil and gain the power of the Gawds" sort of thing. [/QUOTE]
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Spell List vs Ritual List
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