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Spell Mastery Variants That Do Not Suck
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<blockquote data-quote="maggot" data-source="post: 3065487" data-attributes="member: 1005"><p>I would go with</p><p></p><p>Variant 1B</p><p>SPELL MASTERY [SPECIAL]</p><p>Prerequisite: Wizard level 1st.</p><p>Benefit: Each time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook. In addition for each selected spell, once per day you can "lose" any prepared spell of the same level or higher to spontaneously cast that spell much like a cleric can cast healing spells.</p><p>Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic. Also, preparing a spell later in the day requires an open spell slot and takes at least 15 minutes.</p><p></p><p>or</p><p></p><p>Variant 1C</p><p>SPELL MASTERY [SPECIAL]</p><p>Prerequisite: Wizard level 1st.</p><p>Benefit: Each time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook. In addition you may prepare the selected spells into spell slots that already contain prepared spells replacing the currently prepared spell with the mastered spell. This uses the rules for prepareing a spell later in a day using an open spell slot and thus takes at least 15 minutes.</p><p>Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic. Also, preparing a spell later in the day requires an open spell slot and takes at least 15 minutes.</p></blockquote><p></p>
[QUOTE="maggot, post: 3065487, member: 1005"] I would go with Variant 1B SPELL MASTERY [SPECIAL] Prerequisite: Wizard level 1st. Benefit: Each time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook. In addition for each selected spell, once per day you can "lose" any prepared spell of the same level or higher to spontaneously cast that spell much like a cleric can cast healing spells. Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic. Also, preparing a spell later in the day requires an open spell slot and takes at least 15 minutes. or Variant 1C SPELL MASTERY [SPECIAL] Prerequisite: Wizard level 1st. Benefit: Each time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook. In addition you may prepare the selected spells into spell slots that already contain prepared spells replacing the currently prepared spell with the mastered spell. This uses the rules for prepareing a spell later in a day using an open spell slot and thus takes at least 15 minutes. Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic. Also, preparing a spell later in the day requires an open spell slot and takes at least 15 minutes. [/QUOTE]
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