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Spell Mastery?
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<blockquote data-quote="Saeviomagy" data-source="post: 1871943" data-attributes="member: 5890"><p>I think the big problem is that if you take away a wizard spellbook, it's usually the equivalent of taking away more than half of the character's money, AS WELL AS taking away his core ability.</p><p></p><p>If it happens to a wizard, he's suddenly a peasant with a neat pet and some more skill points. Even if he has spell mastery, the character has still been, basically, destroyed unless he gets the spellbook back.</p><p></p><p>And unless the character was killed, then he still has spells memorised, so he can escape and get his spellbook back.</p><p></p><p>Even if the spellbook was destroyed, unless he's stupid, his primary adventuring spellbook is a boccob's blessed book, and he still has all his core spells (those gained from levelling up) in a backup spellbook. Because they're free to put into the backup and free to copy to the boccob's. All you need to build back up to full is some cash, so you should immediately abuse the standard wizard-get-rich-quick schemes to do so.</p><p></p><p>And if the DM is in the habit of not giving the wizard enough free time to do that sort of thing, then the wizard cannot recover from the loss, and he should have played a sorceror in the first place.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1871943, member: 5890"] I think the big problem is that if you take away a wizard spellbook, it's usually the equivalent of taking away more than half of the character's money, AS WELL AS taking away his core ability. If it happens to a wizard, he's suddenly a peasant with a neat pet and some more skill points. Even if he has spell mastery, the character has still been, basically, destroyed unless he gets the spellbook back. And unless the character was killed, then he still has spells memorised, so he can escape and get his spellbook back. Even if the spellbook was destroyed, unless he's stupid, his primary adventuring spellbook is a boccob's blessed book, and he still has all his core spells (those gained from levelling up) in a backup spellbook. Because they're free to put into the backup and free to copy to the boccob's. All you need to build back up to full is some cash, so you should immediately abuse the standard wizard-get-rich-quick schemes to do so. And if the DM is in the habit of not giving the wizard enough free time to do that sort of thing, then the wizard cannot recover from the loss, and he should have played a sorceror in the first place. [/QUOTE]
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