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<blockquote data-quote="Cheiromancer" data-source="post: 1205622" data-attributes="member: 141"><p>Part of the problem with spell books is their "all or nothing" nature. Damaging a spell-book might be an alternative; the book might lose a couple of spells, or you might require fairly hefty spellcraft rolls for the wizard to prepare them.</p><p></p><p>Similarly, you could have other spellbooks as treasure. They might be damaged by water, mildew or vermin, and require high rolls to use. In any case, they should have mostly common spells, but ones that will allow the wizard to do his job.</p><p></p><p>Provide spellbook ink as treasure every now and again. This enables scrolls to be transferred to books and important spells recopied.</p><p></p><p>If second hand spellbooks and vials of spellbook ink are reasonably common, it makes the destruction or damage of the wizard's own spellbook a legitimate ploy by the DM.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1205622, member: 141"] Part of the problem with spell books is their "all or nothing" nature. Damaging a spell-book might be an alternative; the book might lose a couple of spells, or you might require fairly hefty spellcraft rolls for the wizard to prepare them. Similarly, you could have other spellbooks as treasure. They might be damaged by water, mildew or vermin, and require high rolls to use. In any case, they should have mostly common spells, but ones that will allow the wizard to do his job. Provide spellbook ink as treasure every now and again. This enables scrolls to be transferred to books and important spells recopied. If second hand spellbooks and vials of spellbook ink are reasonably common, it makes the destruction or damage of the wizard's own spellbook a legitimate ploy by the DM. [/QUOTE]
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