Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell Path
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6824103" data-attributes="member: 4937"><p>It does have to go straight, but in practice it's usually pretty trivial for a wizard to pick some spot in space that is the intended point of detonation that doesn't require the 'to hit' roll. The 'arrow slit' rule is most commonly evoked exactly in the case of arrow slits. In the case of trolls, it would be relatively trivial to pick a point slightly above and behind the trolls as the point in space that will be the center of detonation. </p><p></p><p>Fireball is a relatively weak tactic in 3.X (except against swarms and the like) and as such, there is no need to get to pedantic regarding its usage. It does annoy me as a DM when the player spends like a whole minute exactly mapping out where he wants the point of detonation to be, and I do try to hurry it along a bit to simulate the urgency of combat, but there is no sense me as the DM being a jerk about it.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6824103, member: 4937"] It does have to go straight, but in practice it's usually pretty trivial for a wizard to pick some spot in space that is the intended point of detonation that doesn't require the 'to hit' roll. The 'arrow slit' rule is most commonly evoked exactly in the case of arrow slits. In the case of trolls, it would be relatively trivial to pick a point slightly above and behind the trolls as the point in space that will be the center of detonation. Fireball is a relatively weak tactic in 3.X (except against swarms and the like) and as such, there is no need to get to pedantic regarding its usage. It does annoy me as a DM when the player spends like a whole minute exactly mapping out where he wants the point of detonation to be, and I do try to hurry it along a bit to simulate the urgency of combat, but there is no sense me as the DM being a jerk about it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell Path
Top