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<blockquote data-quote="Greenfield" data-source="post: 6824152" data-attributes="member: 6669384"><p>What they said: PCs and Trolls may provide cover for a given point, but they aren't a wall.</p><p></p><p>Also, while we always plot them from a grid vertice on the map, they don't actually hive to hit the ground. </p><p></p><p>So if you want to make them roll a "To Hit" on the spot, start with the idea for hitting a square is something like AC5 ranged touch attack. Adjust for cover. Either that or treat it as concelment, and give it a percentage miss chance.</p><p></p><p>That second option often makes better story: You can see where you want to put it, but there are an awful lot of heads, arms, bodies and blades between you and it. Roll over 25% and you hit where you want, otherwise it detonates against something in between</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6824152, member: 6669384"] What they said: PCs and Trolls may provide cover for a given point, but they aren't a wall. Also, while we always plot them from a grid vertice on the map, they don't actually hive to hit the ground. So if you want to make them roll a "To Hit" on the spot, start with the idea for hitting a square is something like AC5 ranged touch attack. Adjust for cover. Either that or treat it as concelment, and give it a percentage miss chance. That second option often makes better story: You can see where you want to put it, but there are an awful lot of heads, arms, bodies and blades between you and it. Roll over 25% and you hit where you want, otherwise it detonates against something in between [/QUOTE]
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