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<blockquote data-quote="Elf Witch" data-source="post: 5818865" data-attributes="member: 9037"><p>I have played a wizard with tons of skill in knowledge and yes that can be fun but since you have other classes who can also do this often you are not the one getting to be the sage at that point. Last night in our game the rogue out rolled me on on every spellcraft check and every arcana check and two history checks. If that was all I could do in the game that would have been boring.</p><p></p><p>But fighters and rogues have things that make them cool like being able to attack every round or pick every lock and disarm all the traps. </p><p></p><p>I like the Shadowrun system, for this because as a mage in that game I am not limited to just doing magic I can fire a gun as well as any street sam, I can drive a car as well as any one else but a rigger.</p><p></p><p>In DnD mages are meant to do magic which is why they have a lowest hit points, BABs and limited weapon choices. If you take that away from them by making it hard to do magic or to dangerous unless the situation is desperate you have taken away their ability to really contribute meaningfully.</p><p></p><p>Because fighters don't use magic they get more hit points, better BABs, and more feats and a bigger selection of weapon and armor choices. Rogues get a ton of skills, scouting abilities, picking locks and disarming traps, sneak attack damage.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5818865, member: 9037"] I have played a wizard with tons of skill in knowledge and yes that can be fun but since you have other classes who can also do this often you are not the one getting to be the sage at that point. Last night in our game the rogue out rolled me on on every spellcraft check and every arcana check and two history checks. If that was all I could do in the game that would have been boring. But fighters and rogues have things that make them cool like being able to attack every round or pick every lock and disarm all the traps. I like the Shadowrun system, for this because as a mage in that game I am not limited to just doing magic I can fire a gun as well as any street sam, I can drive a car as well as any one else but a rigger. In DnD mages are meant to do magic which is why they have a lowest hit points, BABs and limited weapon choices. If you take that away from them by making it hard to do magic or to dangerous unless the situation is desperate you have taken away their ability to really contribute meaningfully. Because fighters don't use magic they get more hit points, better BABs, and more feats and a bigger selection of weapon and armor choices. Rogues get a ton of skills, scouting abilities, picking locks and disarming traps, sneak attack damage. [/QUOTE]
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