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Spell Point Variant in Play
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6520196" data-attributes="member: 6787650"><p>I'm sure he has. Why wouldn't he? It's simpler, more aesthetic, and more powerful--what's not to like? The only case I can imagine where someone wouldn't enjoy spell points is if they're bad at math. In fact, that's basically how the DMG phrases it: the supposed tradeoff is "more versatility but also more complexity," but in reality it's more versatility <em>and</em> more simplicity. He casts Vampiric Touch, I say, "That'll be five spell points please," he removes five spell points. Managing one resource pool is just plain simpler than managing four interlinked resource pools, one per spell level.</p><p></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Technically, 5E wizards are already non-Vancian. They simply have multiple pools of spell points which they call "spell slots", but their spells don't behave anything like Vance's reified magic wherein spells are like munitions that you laboriously create and then expend. (Well, at least in some of his stories. More powerful Vancian wizards seem to work differently, with some "words of power" usable at will.)</span></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6520196, member: 6787650"] I'm sure he has. Why wouldn't he? It's simpler, more aesthetic, and more powerful--what's not to like? The only case I can imagine where someone wouldn't enjoy spell points is if they're bad at math. In fact, that's basically how the DMG phrases it: the supposed tradeoff is "more versatility but also more complexity," but in reality it's more versatility [I]and[/I] more simplicity. He casts Vampiric Touch, I say, "That'll be five spell points please," he removes five spell points. Managing one resource pool is just plain simpler than managing four interlinked resource pools, one per spell level. [COLOR=#000000] Technically, 5E wizards are already non-Vancian. They simply have multiple pools of spell points which they call "spell slots", but their spells don't behave anything like Vance's reified magic wherein spells are like munitions that you laboriously create and then expend. (Well, at least in some of his stories. More powerful Vancian wizards seem to work differently, with some "words of power" usable at will.)[/COLOR] [/QUOTE]
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