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Spell Points and Problem Spells
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<blockquote data-quote="MechaPilot" data-source="post: 7620877" data-attributes="member: 82779"><p>I don't find it exasperating the issue. The additional resource flexibility tends to make casters feel more free to use spells they think are right for a given situation without worrying about "oh, man, but I have to burn one of my higher level slots to cast that because I've already used up all the slots for that level." It's been my experience that if you (the generic you) have a first level spell that seems right for a situation, but you're out of first level slots, you'll probably try to square-peg-round-hole a higher-level level spell for that situation because why not if you're already burning a higher level slot.</p><p></p><p>As far as more distribution of casters, no. My players tend to have two or three favorite classes that they stick to, unless they have a concept they want to try out with another class (or are inspired by a book or film to try a different character archetype). Right now, warlocks and monks are the most popular classes at my table (and warlocks at my table use slots because it's part of the general character of the class). It also helps that both of those classes are short-rest-refresh classes, so they refresh at the same rate and can keep up a decent pace in the adventuring day.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7620877, member: 82779"] I don't find it exasperating the issue. The additional resource flexibility tends to make casters feel more free to use spells they think are right for a given situation without worrying about "oh, man, but I have to burn one of my higher level slots to cast that because I've already used up all the slots for that level." It's been my experience that if you (the generic you) have a first level spell that seems right for a situation, but you're out of first level slots, you'll probably try to square-peg-round-hole a higher-level level spell for that situation because why not if you're already burning a higher level slot. As far as more distribution of casters, no. My players tend to have two or three favorite classes that they stick to, unless they have a concept they want to try out with another class (or are inspired by a book or film to try a different character archetype). Right now, warlocks and monks are the most popular classes at my table (and warlocks at my table use slots because it's part of the general character of the class). It also helps that both of those classes are short-rest-refresh classes, so they refresh at the same rate and can keep up a decent pace in the adventuring day. [/QUOTE]
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