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Spell Power Point methods in d20 (ish) games?
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<blockquote data-quote="slaughterj" data-source="post: 2075364" data-attributes="member: 5341"><p>I have a few questions about spell power points in d20/d20ish games: </p><p></p><p>1. What are the various methods of assigning base power points for magic-using characters in d20/d20ish games? (Sub-question, any way to adjust those points, e.g., feats available?) </p><p></p><p>2. How do these points get recovered? (Sub-question, any way to get points other than recovery to a maximum state, e.g., through rituals, sacrifice, etc?) </p><p></p><p>3. How do those points alter through advancement? </p><p></p><p>4. And what are the methods of determining the cost to cast spells in those games? Wondering specifically about Midnight and Urban Arcana, but also any other d20/d20ish systems out there. </p><p></p><p>For instance, in Conan RPG, casters get a base 4 Power Points, plus additional Power Points based on the character's Wisdom modifier. (Offhand, I don't remember the exact frequency of recovery or how they alter through advancement, don't have the book handy, will revise when I do.) And the spells PP cost appears fairly arbitrary (obviously higher for more potent spells, but not apparent underlying system for figuring the costs).</p></blockquote><p></p>
[QUOTE="slaughterj, post: 2075364, member: 5341"] I have a few questions about spell power points in d20/d20ish games: 1. What are the various methods of assigning base power points for magic-using characters in d20/d20ish games? (Sub-question, any way to adjust those points, e.g., feats available?) 2. How do these points get recovered? (Sub-question, any way to get points other than recovery to a maximum state, e.g., through rituals, sacrifice, etc?) 3. How do those points alter through advancement? 4. And what are the methods of determining the cost to cast spells in those games? Wondering specifically about Midnight and Urban Arcana, but also any other d20/d20ish systems out there. For instance, in Conan RPG, casters get a base 4 Power Points, plus additional Power Points based on the character's Wisdom modifier. (Offhand, I don't remember the exact frequency of recovery or how they alter through advancement, don't have the book handy, will revise when I do.) And the spells PP cost appears fairly arbitrary (obviously higher for more potent spells, but not apparent underlying system for figuring the costs). [/QUOTE]
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