Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell power progression
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corwyn" data-source="post: 1459240" data-attributes="member: 1228"><p>I had been toying with this for quite some time and recently reading a thread in the general forum on wizard having to find their spells instead of just choosing some as they gain levels.</p><p></p><p>What I mean is what is the difference between the power of spells from 2de level compared to 3rd level, and then the between 2ed and 4th ?</p><p></p><p>For example, let’s take fireball. This is the archetypical D&D spell. </p><p></p><p>At 3rd level it does 1d6/lvl damage to a max of 10d6 on a 20 foot radius area and at a long range.</p><p></p><p>What would a 4th level variant look like ?</p><p>Would it be acceptable to raise the damage dice to 1d8 or change it to 1d6+1.</p><p>Increase the damage cap to 15d6.</p><p>Make it a 30 foot radius.</p><p></p><p>Not all of the above just one of them.</p><p></p><p>And if you would change the area into 1 person and keep the level the same what would you modify on the power ?</p><p></p><p>Another example I believe I once read a spell (just can’t remember where at the moment) 2e level fire based that dealt 1d4/level cap 5d4 on a area just like fireball only toned down.</p><p>Now if you would view this the other way around, make this spell the base and extrapolate to 3e level, you increase the damage dice by 1 step and double the damage cap. </p><p>And if you would take that one step further thus from 3rd to 4th it would be 1d8/lvl damage cap 20d8.</p><p>Wouldn’t that be logical ?</p><p></p><p>If you look at it this way isn’t DB fireball underpowered? For the cost of 4 lvls you increase the damage from d6 to d8, remove the damage cap and you add in a delay option. Is that worth all those levels… ?</p><p></p><p>So what is your take on this ?</p><p>I know my thoughts are a bit chaotic.. unfortunately I can’t seem to get them organized. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Corwyn, post: 1459240, member: 1228"] I had been toying with this for quite some time and recently reading a thread in the general forum on wizard having to find their spells instead of just choosing some as they gain levels. What I mean is what is the difference between the power of spells from 2de level compared to 3rd level, and then the between 2ed and 4th ? For example, let’s take fireball. This is the archetypical D&D spell. At 3rd level it does 1d6/lvl damage to a max of 10d6 on a 20 foot radius area and at a long range. What would a 4th level variant look like ? Would it be acceptable to raise the damage dice to 1d8 or change it to 1d6+1. Increase the damage cap to 15d6. Make it a 30 foot radius. Not all of the above just one of them. And if you would change the area into 1 person and keep the level the same what would you modify on the power ? Another example I believe I once read a spell (just can’t remember where at the moment) 2e level fire based that dealt 1d4/level cap 5d4 on a area just like fireball only toned down. Now if you would view this the other way around, make this spell the base and extrapolate to 3e level, you increase the damage dice by 1 step and double the damage cap. And if you would take that one step further thus from 3rd to 4th it would be 1d8/lvl damage cap 20d8. Wouldn’t that be logical ? If you look at it this way isn’t DB fireball underpowered? For the cost of 4 lvls you increase the damage from d6 to d8, remove the damage cap and you add in a delay option. Is that worth all those levels… ? So what is your take on this ? I know my thoughts are a bit chaotic.. unfortunately I can’t seem to get them organized. :o [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spell power progression
Top