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Spell Preparation - A Better Vancian or a Bridge Too Far?
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<blockquote data-quote="I'm A Banana" data-source="post: 6065510" data-attributes="member: 2067"><p>That's not ideal, either. That doesn't fit my view of a D&D wizard, either.</p><p></p><p></p><p></p><p>Eh. Binary design (which would be part of the appeal of a wizard I would want to play) can be problematic, but it doesn't need to be. Without getting more specific as to the "power balance" you're talking about, I can't say whether I agree or disagree, really.</p><p></p><p></p><p></p><p>It's not enough for me, personally. This doesn't mean it's bad in any absolute terms, it's just not a wizard I personally want to play. </p><p></p><p></p><p></p><p>They don't have to allot specific slots to specific spells, and that flexibility isn't what I'm looking for in a D&D wizard that I want to play.</p><p></p><p></p><p></p><p>Casting anything on the fly doesn't fit my image of what a D&D wizard is or should be, so it's not going to work for me. It's a non-starter.</p><p></p><p>Again, that doesn't mean it doesn't have a role to play, even as a default, but if there's not an option to turn that off, there's going to be some frowning here at the KM table. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6065510, member: 2067"] That's not ideal, either. That doesn't fit my view of a D&D wizard, either. Eh. Binary design (which would be part of the appeal of a wizard I would want to play) can be problematic, but it doesn't need to be. Without getting more specific as to the "power balance" you're talking about, I can't say whether I agree or disagree, really. It's not enough for me, personally. This doesn't mean it's bad in any absolute terms, it's just not a wizard I personally want to play. They don't have to allot specific slots to specific spells, and that flexibility isn't what I'm looking for in a D&D wizard that I want to play. Casting anything on the fly doesn't fit my image of what a D&D wizard is or should be, so it's not going to work for me. It's a non-starter. Again, that doesn't mean it doesn't have a role to play, even as a default, but if there's not an option to turn that off, there's going to be some frowning here at the KM table. ;) [/QUOTE]
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