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General Tabletop Discussion
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Spell Preparation: Leaving Slots Open
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<blockquote data-quote="Evenglare" data-source="post: 6670905" data-attributes="member: 63245"><p>... I'm pretty surprised this is a topic but...</p><p></p><p>5e doesn't work like 3.x/pathfinder. You don't prepare spell slots at all. In older edition those slots were kind of like empty buckets in which you would put a spell into. For instance if I was a wizards and I prepared magic missile with my level 1 spell slot that was it. When that slot was expended, it cast magic missile. End of story. However in 5th edition spells prepared are completely independent from "slots". In 5e slots are sort of like ranked magic points. Whenever you want to cast a level 1 spell like magic missile you "expend" one of those slots and then magic missile comes out. But that slot itself is not tied directly to magic missile. You could have used that slot for any other level 1 spell. </p><p></p><p>So to address your question is that I'm pretty sure you have to prepare your entire spell list, there are a couple of reasons for this. First there are no open "slots" to speak of in the list. At least in game terminology, slots are completely different than spells prepared. Second, if you could just partially prepare a list at your leisure then what would be the point of having to prepare them at all? The only possible argument is that they would have to take a minute to prep the spell.. that's almost negligible in the majority of cases during the adventure day. Third it says that to change the list of prepared spells you need to complete a long rest. So if there were some sort of blank prepared slots then to change that you would need to take a long rest. </p><p></p><p>Finally 4th thing, there has never been ANY precedent to indicate you can have a partial list of prepared spells. This, to my knowledge has never appeared in any version of the core game. It also seems like they would explicitly address that in SOME part of the book but nothing like that is ever mentioned anywhere. Not even a hint of it. The minutes seem to be given for story fluff more than anything.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6670905, member: 63245"] ... I'm pretty surprised this is a topic but... 5e doesn't work like 3.x/pathfinder. You don't prepare spell slots at all. In older edition those slots were kind of like empty buckets in which you would put a spell into. For instance if I was a wizards and I prepared magic missile with my level 1 spell slot that was it. When that slot was expended, it cast magic missile. End of story. However in 5th edition spells prepared are completely independent from "slots". In 5e slots are sort of like ranked magic points. Whenever you want to cast a level 1 spell like magic missile you "expend" one of those slots and then magic missile comes out. But that slot itself is not tied directly to magic missile. You could have used that slot for any other level 1 spell. So to address your question is that I'm pretty sure you have to prepare your entire spell list, there are a couple of reasons for this. First there are no open "slots" to speak of in the list. At least in game terminology, slots are completely different than spells prepared. Second, if you could just partially prepare a list at your leisure then what would be the point of having to prepare them at all? The only possible argument is that they would have to take a minute to prep the spell.. that's almost negligible in the majority of cases during the adventure day. Third it says that to change the list of prepared spells you need to complete a long rest. So if there were some sort of blank prepared slots then to change that you would need to take a long rest. Finally 4th thing, there has never been ANY precedent to indicate you can have a partial list of prepared spells. This, to my knowledge has never appeared in any version of the core game. It also seems like they would explicitly address that in SOME part of the book but nothing like that is ever mentioned anywhere. Not even a hint of it. The minutes seem to be given for story fluff more than anything. [/QUOTE]
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