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General Tabletop Discussion
*Dungeons & Dragons
Spell Preparation: Leaving Slots Open
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<blockquote data-quote="occam" data-source="post: 6671310" data-attributes="member: 39815"><p>Right, you only spend the time to prepare when changing the list of prepared spells.</p><p></p><p>The terminology is throwing people off, as others have noted. A caster has slots used to cast prepared spells, but a caster does not prepare spells in slots. A caster prepares one, single thing: a list of spells. A "partial" list with "slots" to be filled in later doesn't exist in the rules; it's just a list of spells.</p><p></p><p>You can change that list any time you want, assuming you've had a long rest since the last time you changed the list, and spend the time to change it. You don't need to wait until the next day to swap out spells on your list if you haven't changed the list since your last long rest.</p><p></p><p>If you don't prepare all the spells you could on your list (i.e. "leave slots open" using inappropriate-for-5e terminology), you don't get any advantage for that, so there's no point to doing it.</p><p></p><p>Now here's where I would propose a house rule:</p><p></p><p style="margin-left: 20px">Preparing a new list of <em>class</em> spells requires time spent in <em>doing stuff appropriate for that class</em>: at least 1 minute per spell level for each spell on your list <strong>that did not appear on the previous list.</strong></p><p></p><p>That gets the a little more of the flexibility being sought by those wanting to emulate 3e- and playtest-style rules, without the need to leave prepared "slots open" and thus creating 5e conceptual confusion. The spell list is still a single thing, separate from slots used to cast, and you can change it once between long rests, using a minimal modification to the rules as written just to shorten the time required for small changes to the list.</p></blockquote><p></p>
[QUOTE="occam, post: 6671310, member: 39815"] Right, you only spend the time to prepare when changing the list of prepared spells. The terminology is throwing people off, as others have noted. A caster has slots used to cast prepared spells, but a caster does not prepare spells in slots. A caster prepares one, single thing: a list of spells. A "partial" list with "slots" to be filled in later doesn't exist in the rules; it's just a list of spells. You can change that list any time you want, assuming you've had a long rest since the last time you changed the list, and spend the time to change it. You don't need to wait until the next day to swap out spells on your list if you haven't changed the list since your last long rest. If you don't prepare all the spells you could on your list (i.e. "leave slots open" using inappropriate-for-5e terminology), you don't get any advantage for that, so there's no point to doing it. Now here's where I would propose a house rule: [INDENT]Preparing a new list of [I]class[/I] spells requires time spent in [I]doing stuff appropriate for that class[/I]: at least 1 minute per spell level for each spell on your list [B]that did not appear on the previous list.[/B][/INDENT] That gets the a little more of the flexibility being sought by those wanting to emulate 3e- and playtest-style rules, without the need to leave prepared "slots open" and thus creating 5e conceptual confusion. The spell list is still a single thing, separate from slots used to cast, and you can change it once between long rests, using a minimal modification to the rules as written just to shorten the time required for small changes to the list. [/QUOTE]
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