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General Tabletop Discussion
*Pathfinder & Starfinder
Spell Purchasing for Wizards Created Above 1st Level
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<blockquote data-quote="Cabral" data-source="post: 2811258" data-attributes="member: 1193"><p>Well, it's not as great as that sounds. Even then, the wizard still has to pay 100 gp per spell level to scribe the spell.</p><p></p><p>I completely disagree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> While leveling the only way to be assured of having the spell you want (outside of the freebies for leveling) is through paying to crib them from another spellcaster. </p><p></p><p>Unless you want to propose that DMs roll a random list of spells found during adventuring (duplicates <em>not</em> rerolled) and then ask the player what he wants to scribe, discounting the spells does not make sense. It doesn't matter that the +5 vorpal sword and spell book of many spells were gifts from on high, family heirlooms, stolen from the vault of the red dragon, or found on the side of the road, you still have to pay for them.</p><p></p><p>That's one campaign house rule. Although I price all first level spells as scrolls since it's cheaper (Economics: Price of a good exceeds substituion good, consumers switch to substitute. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />).</p><p></p><p>My guess, is that he limited it to scrolls because they have a fixed price/value. Bribing a mage to crib notes from his Tome of Supersecret Stuff +9 is a little more nebulous. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, when you look at the Player's Handbook prices, the 50g per spell level (25g at 1st lvl, 12.5g for 0th) to buy a spell isn't that bad ... it's the 100g per spell level that sticks ya. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Cabral, post: 2811258, member: 1193"] Well, it's not as great as that sounds. Even then, the wizard still has to pay 100 gp per spell level to scribe the spell. I completely disagree. :) While leveling the only way to be assured of having the spell you want (outside of the freebies for leveling) is through paying to crib them from another spellcaster. Unless you want to propose that DMs roll a random list of spells found during adventuring (duplicates [I]not[/I] rerolled) and then ask the player what he wants to scribe, discounting the spells does not make sense. It doesn't matter that the +5 vorpal sword and spell book of many spells were gifts from on high, family heirlooms, stolen from the vault of the red dragon, or found on the side of the road, you still have to pay for them. That's one campaign house rule. Although I price all first level spells as scrolls since it's cheaper (Economics: Price of a good exceeds substituion good, consumers switch to substitute. :D). My guess, is that he limited it to scrolls because they have a fixed price/value. Bribing a mage to crib notes from his Tome of Supersecret Stuff +9 is a little more nebulous. :D Anyway, when you look at the Player's Handbook prices, the 50g per spell level (25g at 1st lvl, 12.5g for 0th) to buy a spell isn't that bad ... it's the 100g per spell level that sticks ya. ;) [/QUOTE]
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Spell Purchasing for Wizards Created Above 1st Level
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