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Spell question: Speak with Dead
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<blockquote data-quote="Blue" data-source="post: 1704178" data-attributes="member: 20564"><p>I think the spell should work. The idea that a skeleton can nod it's head without muscles but can't talk without vocal cords is a silly distinction that punishes the players. Either rule that a skeleton isn't "mostly intact" and that it won't work at all, or that it is mostly intact and let the spell work. If a teeth and jaws isn't "a mouth", then a skeleton isn't "mostly intact".</p><p></p><p>Looking at the spell, I would think that by intent it would work. I read "dead any length of time" as recognizing that bodies decay, and "having a mouth" as stopping (a) creatures that never possessed a mouth and (b) bodies specifically mutilated to remove the mouth.</p><p></p><p>This is a spell, allowing you to do things that you wouldn't be able to do without magic. If a necromatic spell can animate a skeleton, why not allow one to speak? After all, that's what the spell does "speak with dead".</p><p></p><p>Now, it is a language dependant spell as shown in the descriptor, so I hope they have a common language with the 5000 year old skeleton, but that's a different matter.</p><p></p><p>Cheers,</p><p>=Blue</p></blockquote><p></p>
[QUOTE="Blue, post: 1704178, member: 20564"] I think the spell should work. The idea that a skeleton can nod it's head without muscles but can't talk without vocal cords is a silly distinction that punishes the players. Either rule that a skeleton isn't "mostly intact" and that it won't work at all, or that it is mostly intact and let the spell work. If a teeth and jaws isn't "a mouth", then a skeleton isn't "mostly intact". Looking at the spell, I would think that by intent it would work. I read "dead any length of time" as recognizing that bodies decay, and "having a mouth" as stopping (a) creatures that never possessed a mouth and (b) bodies specifically mutilated to remove the mouth. This is a spell, allowing you to do things that you wouldn't be able to do without magic. If a necromatic spell can animate a skeleton, why not allow one to speak? After all, that's what the spell does "speak with dead". Now, it is a language dependant spell as shown in the descriptor, so I hope they have a common language with the 5000 year old skeleton, but that's a different matter. Cheers, =Blue [/QUOTE]
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Spell question: Speak with Dead
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