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Spell Recovery for me but not for thee
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<blockquote data-quote="Uller" data-source="post: 6349098" data-attributes="member: 413"><p>Well, I created a sample paladin for him and suggested he try it. He opted not to. I think he kind of sees paladins as "lawful stupid" and prefers not to play them (yes...I explained in 5e not all paladins have to be LG). </p><p></p><p>They just reached 8th level at the end of our last game. We played last night and I think with the cleric he has finally started figuring it out. In a fight with 3 xorns, half the party had gone down...mass healing word got them back on their feet. Then he went down and they scrambled to get him back on his feet. It was pretty close to a TPK...(not that the xorns would have slaughtered them all...likely most of them would have stabilized after a few hours). Once they got him a healing potion he cast prayer...on the monk's turn, prayer made the difference both in her attack and in doing enough damage to finish off one of them before it took out another PC. He seemed to like that.</p><p></p><p>Later they fought a horde of orcs, an Ettin and an Ogre. With the help of Divine Power and Divine Strike plus his extra attacks from War Domain he held back the Ettin all by himself for a couple of rounds and did enough damage to it to make it retreat to let the Ogre and orcs come into the fight. </p><p></p><p>It seemed like he had a good time. I still think he'd have a better time with the Paladin but now that he's enjoying this character, I think all 5 players are having a good impact. Last night after about 3 hours of playing we got to the beginning of a big encounter that was going to take a long time. I suggested we wait for next game...they all insisted we press on and play it out. Always a good thing when your players are asking for more....</p></blockquote><p></p>
[QUOTE="Uller, post: 6349098, member: 413"] Well, I created a sample paladin for him and suggested he try it. He opted not to. I think he kind of sees paladins as "lawful stupid" and prefers not to play them (yes...I explained in 5e not all paladins have to be LG). They just reached 8th level at the end of our last game. We played last night and I think with the cleric he has finally started figuring it out. In a fight with 3 xorns, half the party had gone down...mass healing word got them back on their feet. Then he went down and they scrambled to get him back on his feet. It was pretty close to a TPK...(not that the xorns would have slaughtered them all...likely most of them would have stabilized after a few hours). Once they got him a healing potion he cast prayer...on the monk's turn, prayer made the difference both in her attack and in doing enough damage to finish off one of them before it took out another PC. He seemed to like that. Later they fought a horde of orcs, an Ettin and an Ogre. With the help of Divine Power and Divine Strike plus his extra attacks from War Domain he held back the Ettin all by himself for a couple of rounds and did enough damage to it to make it retreat to let the Ogre and orcs come into the fight. It seemed like he had a good time. I still think he'd have a better time with the Paladin but now that he's enjoying this character, I think all 5 players are having a good impact. Last night after about 3 hours of playing we got to the beginning of a big encounter that was going to take a long time. I suggested we wait for next game...they all insisted we press on and play it out. Always a good thing when your players are asking for more.... [/QUOTE]
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