Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spell/Rule Changes from 3.0 to 3.5 -- How did we survive 3.0?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storm Raven" data-source="post: 1791509" data-attributes="member: 307"><p>They represent fully half of the feats availabale to a straight fighter of that level. If half of your class abilities isn't a significant investment in your book, then you just aren't thinking things through.</p><p></p><p>And mandatory? Hardly. I've seen a couple dozen fighter characters built in the last year, and only two of them had Power Attack, and only a few more than that had Weapon Focus. Perhaps you've noticed all of the other feat choices out there: Combat Expertise, Improved Disarm, Improved Trip, and so on and so forth. Tying yourself to a single weapon, or tying yourself to a single combat style is often foolish.</p><p></p><p></p><p></p><p>Increase their Constitution. Increase their Dexterity. You know, those abilities that help keep you from getting hit, or getting killed.</p><p></p><p></p><p></p><p>Only in the bizarro universe where all fighters are built the same, and all fighters eschew the dozens of other options out there, many of which are more useful in combat.</p><p></p><p></p><p></p><p>And was worse at it than the fighter, since he could only rage a limited number of times per day, and was brittle as an eggshell due to the incredible ease with which his opponents were able to hit him. A great way to get your character killed, quickly.</p><p></p><p>Basically, your examples make no sense, and assume a bizarre and unseen similarity in fighter builds. Further, even if you assume that all fighters are built this way, then you are basically saying that half of a character's class abilities <em>shouldn't</em> result in their being able to do significant damage to their foes, which is a ridiculous position to take.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 1791509, member: 307"] They represent fully half of the feats availabale to a straight fighter of that level. If half of your class abilities isn't a significant investment in your book, then you just aren't thinking things through. And mandatory? Hardly. I've seen a couple dozen fighter characters built in the last year, and only two of them had Power Attack, and only a few more than that had Weapon Focus. Perhaps you've noticed all of the other feat choices out there: Combat Expertise, Improved Disarm, Improved Trip, and so on and so forth. Tying yourself to a single weapon, or tying yourself to a single combat style is often foolish. Increase their Constitution. Increase their Dexterity. You know, those abilities that help keep you from getting hit, or getting killed. Only in the bizarro universe where all fighters are built the same, and all fighters eschew the dozens of other options out there, many of which are more useful in combat. And was worse at it than the fighter, since he could only rage a limited number of times per day, and was brittle as an eggshell due to the incredible ease with which his opponents were able to hit him. A great way to get your character killed, quickly. Basically, your examples make no sense, and assume a bizarre and unseen similarity in fighter builds. Further, even if you assume that all fighters are built this way, then you are basically saying that half of a character's class abilities [i]shouldn't[/i] result in their being able to do significant damage to their foes, which is a ridiculous position to take. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spell/Rule Changes from 3.0 to 3.5 -- How did we survive 3.0?
Top