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Spell Selection for a Bard/Sublime Chord
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<blockquote data-quote="Greenfield" data-source="post: 6269151" data-attributes="member: 6669384"><p>His name is Pendaclese, and yes, it means exactly what you think it does. His father, the full Satyr, had great hopes for his son. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Personality? We're playing in a Grecco-Roman setting, and he's from Greece. He worships Dionysius, the patron of wine and mad drunken parties. (Also divine madness in battle, though that isn't Pen's thing). When I first brought him in I warned the other players that he had nothing resembling a Wisdom score when a pretty woman was involved. He put skill points into "Perform - Seduction". </p><p></p><p>He's a Diplomancer (Current Diplomacy skill gives him a +30-something on the roll), and has scored in the 50s on his Perform checks. </p><p></p><p>He is a party animal, and has been dressed down by at least one divine authority for being far too frivolous. His recurring line has been, "That sounds like fun". </p><p></p><p>In the "Party Animal" role, he's taken spells that can change water into wine (transmutes any liquid into any other, if he has a sample of the desired one), which is a 1st level spell, and taken others that provide good food in large quantities. (<em>Heroes Feast</em> and <em>Grand Estate</em>, which is a variant on <em>Magnificent Mansion</em>) So when he throws a party, it's a hell of a party.</p><p></p><p>His view/explanation on this is, "Satyr's are, by nature, spirits of fulfillment. The very words for fulfillment are derived from the name of my people: To Sate, Satiate or Satisfy. Thus, wherever we go, it is our nature that there should always be an abundance of good food, good drink, and good music."</p><p></p><p>Necessity has forced him to be the main offensive spell caster in the group, not because he's a big time blaster, but because nobody else has really stepped up to the job. It's something he's good at, but not because he likes doing it. It just needs to be done. (Runestaff's are a great way to supplement a narrow spell selection, by the way.)</p><p></p><p>There's a dark side as well. In game, he's heard a prophesy about his own death from Apollo himself, one which he jokes about. Because of his 1 level in Sandshaper, he needed a feat: Touchstone - City of the Dead, which essentially gives him a psychic link to a necropolis, as a source of power. He's been hunted by the Celtic Wild Hunt (gatherer of souls in Ireland/Scotland), hunted with them, and had a post hunt feast with Vandos, who leads that hunt. (We were hunting boar, not people that night). He's spent 10 days in service to the avatar of Ra, in his role as the Egyptian gatherer of souls, as we guided those souls down the Nile to the Palace of Two Truths (halls of judgment). And he's been to the gateways of the land of the dead so many time the gatekeepers know him by name. He has shared drinks with Hades, by the shore of the river Styx. For these reasons, among others, he's been banished from his home village. The elders said, "Death follows you like a loyal hound, and you call it to your side for comfort." The simple fact is, some of his friends are scarier than his enemies. In some ways, he looks forward to his own death. He can see his family in the Elysian Fields, something he can't do now. And if they died before him? Well, like I said, he's known at Death's Door, and is more welcome there than in his own home town. </p><p></p><p>Yeah, a dark side. As a side effect of this, he shuns anything that even hints at necromancy.</p><p></p><p>He was taken as a slave in his younger days, and badly used. For that reason he avoids the use of <em>Charm</em> or <em>Dominate</em> types spells. To enslave someone's mind is worse than enslaving their body, as far as he's concerned.</p><p></p><p>If you want to see more of him, I wrote up a number of our adventures, in story form, over on the Story Hour forum. They're a few pages down now, but they're collected under the general heading "Curse of Darkness". While the stories cover and include everyone in our party, he features rather prominently. </p><p></p><p>Does any of that help?</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6269151, member: 6669384"] His name is Pendaclese, and yes, it means exactly what you think it does. His father, the full Satyr, had great hopes for his son. :) Personality? We're playing in a Grecco-Roman setting, and he's from Greece. He worships Dionysius, the patron of wine and mad drunken parties. (Also divine madness in battle, though that isn't Pen's thing). When I first brought him in I warned the other players that he had nothing resembling a Wisdom score when a pretty woman was involved. He put skill points into "Perform - Seduction". He's a Diplomancer (Current Diplomacy skill gives him a +30-something on the roll), and has scored in the 50s on his Perform checks. He is a party animal, and has been dressed down by at least one divine authority for being far too frivolous. His recurring line has been, "That sounds like fun". In the "Party Animal" role, he's taken spells that can change water into wine (transmutes any liquid into any other, if he has a sample of the desired one), which is a 1st level spell, and taken others that provide good food in large quantities. ([I]Heroes Feast[/I] and [I]Grand Estate[/I], which is a variant on [I]Magnificent Mansion[/I]) So when he throws a party, it's a hell of a party. His view/explanation on this is, "Satyr's are, by nature, spirits of fulfillment. The very words for fulfillment are derived from the name of my people: To Sate, Satiate or Satisfy. Thus, wherever we go, it is our nature that there should always be an abundance of good food, good drink, and good music." Necessity has forced him to be the main offensive spell caster in the group, not because he's a big time blaster, but because nobody else has really stepped up to the job. It's something he's good at, but not because he likes doing it. It just needs to be done. (Runestaff's are a great way to supplement a narrow spell selection, by the way.) There's a dark side as well. In game, he's heard a prophesy about his own death from Apollo himself, one which he jokes about. Because of his 1 level in Sandshaper, he needed a feat: Touchstone - City of the Dead, which essentially gives him a psychic link to a necropolis, as a source of power. He's been hunted by the Celtic Wild Hunt (gatherer of souls in Ireland/Scotland), hunted with them, and had a post hunt feast with Vandos, who leads that hunt. (We were hunting boar, not people that night). He's spent 10 days in service to the avatar of Ra, in his role as the Egyptian gatherer of souls, as we guided those souls down the Nile to the Palace of Two Truths (halls of judgment). And he's been to the gateways of the land of the dead so many time the gatekeepers know him by name. He has shared drinks with Hades, by the shore of the river Styx. For these reasons, among others, he's been banished from his home village. The elders said, "Death follows you like a loyal hound, and you call it to your side for comfort." The simple fact is, some of his friends are scarier than his enemies. In some ways, he looks forward to his own death. He can see his family in the Elysian Fields, something he can't do now. And if they died before him? Well, like I said, he's known at Death's Door, and is more welcome there than in his own home town. Yeah, a dark side. As a side effect of this, he shuns anything that even hints at necromancy. He was taken as a slave in his younger days, and badly used. For that reason he avoids the use of [I]Charm[/I] or [I]Dominate[/I] types spells. To enslave someone's mind is worse than enslaving their body, as far as he's concerned. If you want to see more of him, I wrote up a number of our adventures, in story form, over on the Story Hour forum. They're a few pages down now, but they're collected under the general heading "Curse of Darkness". While the stories cover and include everyone in our party, he features rather prominently. Does any of that help? [/QUOTE]
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