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Community
General Tabletop Discussion
*Dungeons & Dragons
Spell slots or spell points? Which do you prefer and why?
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<blockquote data-quote="Gadget" data-source="post: 6568677" data-attributes="member: 23716"><p>That's just it. <em>All</em> of your spells are competing for just one <em>resource</em>. It is inherently more complex to consider all different combinations and permutations of ways to spend your spell points among your spell selection. Hit Points work because it is a rather simple metric; I have <em>this</em> much gas left in the tank. We don't usually spend Hit Points for abilities, we just want to avoid losing them. Spell points are more analogous to spending my allowance as a kid. There is a lot of things that I can spend my money on, if I buy that candy bar now, I may not have enough for that more expensive toy I have my eye on. </p><p></p><p>The slot method breaks up the resources a bit: only second level spells are competing for your second level spell slots, only first level spells are competing for your spell slots, etc. Yes, you can cast some of your spells in a higher level slot for greater effect, and that does complicate the issue a bit, but it still allows you to ration out your spells a little more. Using all my 2nd level slots does not hinder my ability to use 5th level spells at all, whereas with spell points there may be some situations that blowing all your points on the highest level spells can really plow through an encounter, but leave me hurting for the rest of the adventure; or the reverse could be true: by spending a few points on lower level spells here, I'm just short of that extra higher level spell that could have saved the day there. In short, spell slots help protect me from myself by giving me smaller, more measured allotments of spell power from my magic pez dispenser <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Gadget, post: 6568677, member: 23716"] That's just it. [I]All[/I] of your spells are competing for just one [I]resource[/I]. It is inherently more complex to consider all different combinations and permutations of ways to spend your spell points among your spell selection. Hit Points work because it is a rather simple metric; I have [I]this[/I] much gas left in the tank. We don't usually spend Hit Points for abilities, we just want to avoid losing them. Spell points are more analogous to spending my allowance as a kid. There is a lot of things that I can spend my money on, if I buy that candy bar now, I may not have enough for that more expensive toy I have my eye on. The slot method breaks up the resources a bit: only second level spells are competing for your second level spell slots, only first level spells are competing for your spell slots, etc. Yes, you can cast some of your spells in a higher level slot for greater effect, and that does complicate the issue a bit, but it still allows you to ration out your spells a little more. Using all my 2nd level slots does not hinder my ability to use 5th level spells at all, whereas with spell points there may be some situations that blowing all your points on the highest level spells can really plow through an encounter, but leave me hurting for the rest of the adventure; or the reverse could be true: by spending a few points on lower level spells here, I'm just short of that extra higher level spell that could have saved the day there. In short, spell slots help protect me from myself by giving me smaller, more measured allotments of spell power from my magic pez dispenser ;) [/QUOTE]
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Community
General Tabletop Discussion
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Spell slots or spell points? Which do you prefer and why?
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