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General Tabletop Discussion
*Pathfinder & Starfinder
spell stacking and %
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3974714" data-attributes="member: 20805"><p>Here is how I would handle this one:</p><p></p><p>Blink's miss chance for being etheral would be based on and odd/even result. Odd and the character has 'blinked' and is etheral, even and the character is corperal. Any miss chance due to concealment {Blur or Displacement} would be the normal percent roll.</p><p></p><p>This combines the two miss chances into one roll and allows for a description as to why the attack missed.</p><p></p><p>I would use this as the two miss chances are from different sources, one from concealment and the other from simply not being there. </p><p>A character capable of striking both the material and etheral plane could ignore the odd/even miss chance, and a creature with true sight could ignore the % chance due to concealment from either spell.</p><p></p><p>I would not use seperate rolls for the same source, meaning mulitple miss chances due to different means of concealment. If a character had both Blur and Displacement active, any strike good enough to negate the displacement also negates the blur.</p><p></p><p></p><p>Side note, I like the circular reference in the Blink spell that says to check out the Blink Dog in the MMI...which shows the critter gets a SU ability to use the Blink spell.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3974714, member: 20805"] Here is how I would handle this one: Blink's miss chance for being etheral would be based on and odd/even result. Odd and the character has 'blinked' and is etheral, even and the character is corperal. Any miss chance due to concealment {Blur or Displacement} would be the normal percent roll. This combines the two miss chances into one roll and allows for a description as to why the attack missed. I would use this as the two miss chances are from different sources, one from concealment and the other from simply not being there. A character capable of striking both the material and etheral plane could ignore the odd/even miss chance, and a creature with true sight could ignore the % chance due to concealment from either spell. I would not use seperate rolls for the same source, meaning mulitple miss chances due to different means of concealment. If a character had both Blur and Displacement active, any strike good enough to negate the displacement also negates the blur. Side note, I like the circular reference in the Blink spell that says to check out the Blink Dog in the MMI...which shows the critter gets a SU ability to use the Blink spell.... :confused: [/QUOTE]
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spell stacking and %
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