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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spellcasting classes for a rare-magic setting
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<blockquote data-quote="Stormborn" data-source="post: 1513858" data-attributes="member: 14041"><p>I think the Bard spell progression is probablly a good idea. But you will need to give it something in return. </p><p>Some suggestions for class abilites:</p><p>- Detect Magic at will, much like the Paladin's Detect Evil. </p><p>- Brew Potion</p><p>-ritual and coven magic can be covered with the Incantation system of d20 Modern Urban Arcana (IIRC its SRD so you can access it if you don't have the book). Flavor wise it should work well. The Moder Player's Companion from Green Ronnin/Game Mechanics has some feats/special abilites that can reduce the number of casters. These might be good class abilites for a Witch and since the class would not have access to higher level spells, the incantation system can give them that. Let a knowledge based skill allow for research of new Incantations.</p><p>- I think keep the familiar. Familiars are really a Witch thing anyway, if you look at the literature. Although animal companion works too. Depends on your setting.</p><p>-As for the innate and spontaneous casting...maybe let the start with the ability to sub a designated spell for a prepared one, like a cleric, and then grant another at say 5th level, and so on.</p><p></p><p>As for a non spell casting Priest, unless you want your priest to have SOME supernatural abilites, just use a specialized Expert. You can add some Bonus Feats at 1st, 5th, 10th, 15th, and 20th levels if you feel it needs beefing up. OTOH, Bardic Knowledge and Bardic Songs make a lot of sense for a priest, depending onthe religion, so you might think about a non-spell casting Bard.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 1513858, member: 14041"] I think the Bard spell progression is probablly a good idea. But you will need to give it something in return. Some suggestions for class abilites: - Detect Magic at will, much like the Paladin's Detect Evil. - Brew Potion -ritual and coven magic can be covered with the Incantation system of d20 Modern Urban Arcana (IIRC its SRD so you can access it if you don't have the book). Flavor wise it should work well. The Moder Player's Companion from Green Ronnin/Game Mechanics has some feats/special abilites that can reduce the number of casters. These might be good class abilites for a Witch and since the class would not have access to higher level spells, the incantation system can give them that. Let a knowledge based skill allow for research of new Incantations. - I think keep the familiar. Familiars are really a Witch thing anyway, if you look at the literature. Although animal companion works too. Depends on your setting. -As for the innate and spontaneous casting...maybe let the start with the ability to sub a designated spell for a prepared one, like a cleric, and then grant another at say 5th level, and so on. As for a non spell casting Priest, unless you want your priest to have SOME supernatural abilites, just use a specialized Expert. You can add some Bonus Feats at 1st, 5th, 10th, 15th, and 20th levels if you feel it needs beefing up. OTOH, Bardic Knowledge and Bardic Songs make a lot of sense for a priest, depending onthe religion, so you might think about a non-spell casting Bard. [/QUOTE]
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Spellcasting classes for a rare-magic setting
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