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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Spellcasting Monsters in Level Up
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<blockquote data-quote="lichmaster" data-source="post: 8436811" data-attributes="member: 6683330"><p>This makes high level spellcasting monsters so much easier and fun to use!</p><p>Also, the variety of actions, reactions and bonus actions that do not consume spell slots makes it possible to use the lich in a more simple fashion without it losing too much of its power and versatility. Spells really become a tactical option more than a must, which is awesome!</p><p></p><p>Also, just the fact that the lich has bonus actions and reactions on top of legendary actions makes him stay on even ground on the action economy aspect when fighting against groups. This was not the case with o5e lich, whose only bonus actions and reactions could come at the expense of spell slots and thus limiting future offensive options.</p><p></p><p>I also noticed a small quirk, definitely intentional: spellcasting DC is 20, but Lightning arc and Paralyzing Touch have a DC of 18, probably based on its CR. I guess this has also to do with the fact that these abilities do not consume any resource, so a lower DC kind of balances them wrt spells (which have a limited usage, except for cantrips). However, I'm wondering how easily this could be forgotten or misread during actual play, as normally all DCs of a given creature and player are equal</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8436811, member: 6683330"] This makes high level spellcasting monsters so much easier and fun to use! Also, the variety of actions, reactions and bonus actions that do not consume spell slots makes it possible to use the lich in a more simple fashion without it losing too much of its power and versatility. Spells really become a tactical option more than a must, which is awesome! Also, just the fact that the lich has bonus actions and reactions on top of legendary actions makes him stay on even ground on the action economy aspect when fighting against groups. This was not the case with o5e lich, whose only bonus actions and reactions could come at the expense of spell slots and thus limiting future offensive options. I also noticed a small quirk, definitely intentional: spellcasting DC is 20, but Lightning arc and Paralyzing Touch have a DC of 18, probably based on its CR. I guess this has also to do with the fact that these abilities do not consume any resource, so a lower DC kind of balances them wrt spells (which have a limited usage, except for cantrips). However, I'm wondering how easily this could be forgotten or misread during actual play, as normally all DCs of a given creature and player are equal [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Spellcasting Monsters in Level Up
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