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General Tabletop Discussion
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Spellcasting Monsters, Spell Slotlessness, Bonus Actions, and Intent
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<blockquote data-quote="Sorinth" data-source="post: 9597228" data-attributes="member: 7050650"><p>There have always been things that monster can do that PCs can't. For example in the '14 ruleset Gladiators had the ability Brute which allowed them to do an extra damage die with melee weapons and they had a Shield Bash attack,. PCs could never get those type of abilities.</p><p></p><p>These NPC type of creatures even when they get some kind of PC ability lose out on a ton of other abilities that PCs get. The aforementioned Gladiator doesn't get Second Wind or Action Surge, or any of the other Fighter class abilities. And the same is true for Archmage types, they are missing out on a ton of PC abilities that they should get if they are supposed to be analagous to PCs.</p><p></p><p>At the end of the day the in fiction reason is that people can learn and specialize in different things, not every Evoker in the world is going to choose to learn how to scult spells, some will focus on adding some other customization trick to their spells because it isn't meant to be something inherent to studying Evocation but simply the game making decisions for you because of the need for balance. So this particular archmage has spent his career learning how to cast magic quickly and so can break the 2 leveled spell limit, but it meant they didn't learn all the tricks that a PC wizard ends up learning during their career.</p></blockquote><p></p>
[QUOTE="Sorinth, post: 9597228, member: 7050650"] There have always been things that monster can do that PCs can't. For example in the '14 ruleset Gladiators had the ability Brute which allowed them to do an extra damage die with melee weapons and they had a Shield Bash attack,. PCs could never get those type of abilities. These NPC type of creatures even when they get some kind of PC ability lose out on a ton of other abilities that PCs get. The aforementioned Gladiator doesn't get Second Wind or Action Surge, or any of the other Fighter class abilities. And the same is true for Archmage types, they are missing out on a ton of PC abilities that they should get if they are supposed to be analagous to PCs. At the end of the day the in fiction reason is that people can learn and specialize in different things, not every Evoker in the world is going to choose to learn how to scult spells, some will focus on adding some other customization trick to their spells because it isn't meant to be something inherent to studying Evocation but simply the game making decisions for you because of the need for balance. So this particular archmage has spent his career learning how to cast magic quickly and so can break the 2 leveled spell limit, but it meant they didn't learn all the tricks that a PC wizard ends up learning during their career. [/QUOTE]
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