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Spellchaser Chronicles (Pathfinder - Planescape) (Updated 11/19/10)
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<blockquote data-quote="Miles Pilitus" data-source="post: 5372743" data-attributes="member: 41553"><p><strong>Episode 1 – "You call this place home, Abe? That explains so much."</strong></p><p></p><p>Opened the portal in the Necropolis (Or finished tracing the key) and went through. Note to self: double-check all portals that you can. The portal was unstable. I don't think I've ever actually been aware as my entire body was separated out and sent across the planes. Even through the maelstrom, we traveled in a single piece.</p><p></p><p>But, we arrived intact, though Xallis lost his lunch on the landing. We arrived in another necropolis, in Undersigil beneath the Mortuary (laws of sympathetic magic). Our landing seems to have woken up one of (the only) resident, a vamipiress named Camille. For the sake of her solitude (of mind and body), I told her we just needed to reach the streets and we'd be done with her. I still think Xallis has other intentions, but I forgive him, since cat-suits were so rare back home for him (Note: Mention to Simon the necessity of a hammer when Xallis runs into a Succi). Simon agreed to keep out of her mind, and let me know that he was going to need the language pretty fast if we were planning on staying.</p><p></p><p>Cammi lead us out of the mortuary, showing some of the signs of a fresh turned (tough given the behavior of the dusties, it's like a wolf walking through a sheep pasture without drooling), and we finally got the first real glimpse of home: The streets of the hive curving away in either direction to the limits of vision. Hearing me mention that I called the city home, Cammi asked if I could enlighten her a little on the wonders of the city of doors, though at a later time. We were a few blocks away from one of the gates (small g) that led to the lower ward, where Chasers Manse is, so I lead the way until we ran into a small pack of berks who decided that it was a good idea to play at bridge troll without half the brains of a bridge troll. Simon and Cammi fell over each other to decide who was going to get the lead in negotiations with the hapless idiots in front of us. I think Simon won that race because the group started to get angry (sure sign that Simon's been trying to talk to fools like reasonable people) when Remé ended most of the fools with a cascade of lightning. Simon must have not expected the speed with which they dropped, since the leader had a full second after his men before his eyes rolled up and he fell over, leaking brains out his ears. (Yet another wonderful reminder to all the stupid berks, Clueless does not equal powerless)</p><p></p><p>On the way home, I found my footsteps leading us to the Shattered Temple, home of the Athar, the faction I joined right before Nerick and I went on a 5-year trip to help me finish my education. Or, it used to be the home of the Athar. It seems that I missed some things that were happening on our trip (Note: maybe I should start picking up some of the news rags), like the fact that the lady kicked all of the factions of Sigil, to the rejoicing of the Free League and the anarchists. All this I got from one of the old faction engineers, a cutter named Ned. I thanked him for the info, double-checked my directions back to the Manse, and slipped him the jink for a drink.</p><p></p><p>There was still a little bit of life left in the house by the time we reached the Manse, still a two-story townhouse on a street of artificers. I knocked on the door, no answer. Knocking and asking for Montesquieu however, got a result. That got his attention. Dad's assistant rushed us in off the street and into the parlor. Whatever is going on must have been worrying him, because he immediately set to offering food. While the 21st (I'm going to have to find out who knocked Montesquieu out of the top twenty, the man is a master in the kitchen) greatest chef in the Known calmed down over some crêpes, we relaxed in the parlor and I grabbed a few of the pulp novels that I've been missing that I'd left in the parlor. Over food, Monti gave a brief description of what was going on in the city and offered us a place to put our heads for the night.</p><p></p><p>Then, after the others had went off to bed, he broke the news to me: Dad didn't come back after he dropped me off for my graduation test. He hasn't heard from him, —About that, tell him I'm sorry when you get the chance— but there are people who've knocked who seem to have been upset by something a Spellchaser has done. (or said, or been. Not sure yet) He arranged a meeting in the morning with someone who owed the Spellchasers a favor, Kylie, the head of the tout guild. I made sure the meeting was at one of the five better restaurants in Sigil, the Crashed Jammer, at an hour that would give everyone (except maybe the truest of party animals, which I've heard rumor about Kylie) enough time to get a good night's rest.</p><p></p><p>Once everyone was up in the morning, and showered (running water, how I missed you), I told everyone what the plan was. After explaining what the difference between a restaurant and an inn was to Simon, he remarked that it could due to be introduced to Octogoth. (That's just one of a long list of things) We made good time to the Jammer, and were shown to a back room. There Kylie had already ordered the 7 spheres meal for 6, with a Bloody Mary set at a chair for Cammi. Kylie said her favor to us was going to be an introduction, that someone else who owed her a favor should meet us as well. That, it seems, was the cue for the last of our diners to join us, though a small portal that dropped him right into Kylie's lap. The man introduced himself as Manuel, and we introduced ourselves in turn.</p><p></p><p>We had just finished the fourth sphere when Kylie said the meeting was over, and we needed to be leaving. The knocking and shouting of the hardheads outside the room's door confirmed this statement. Manuel pulled something from a key-chain at his belt and opened up a portal in the landscape painting on the back wall of the room, jumping through and motioning us to follow. Well, looks like jumping out window it is...</p></blockquote><p></p>
[QUOTE="Miles Pilitus, post: 5372743, member: 41553"] [b]Episode 1 – "You call this place home, Abe? That explains so much."[/b] Opened the portal in the Necropolis (Or finished tracing the key) and went through. Note to self: double-check all portals that you can. The portal was unstable. I don't think I've ever actually been aware as my entire body was separated out and sent across the planes. Even through the maelstrom, we traveled in a single piece. But, we arrived intact, though Xallis lost his lunch on the landing. We arrived in another necropolis, in Undersigil beneath the Mortuary (laws of sympathetic magic). Our landing seems to have woken up one of (the only) resident, a vamipiress named Camille. For the sake of her solitude (of mind and body), I told her we just needed to reach the streets and we'd be done with her. I still think Xallis has other intentions, but I forgive him, since cat-suits were so rare back home for him (Note: Mention to Simon the necessity of a hammer when Xallis runs into a Succi). Simon agreed to keep out of her mind, and let me know that he was going to need the language pretty fast if we were planning on staying. Cammi lead us out of the mortuary, showing some of the signs of a fresh turned (tough given the behavior of the dusties, it's like a wolf walking through a sheep pasture without drooling), and we finally got the first real glimpse of home: The streets of the hive curving away in either direction to the limits of vision. Hearing me mention that I called the city home, Cammi asked if I could enlighten her a little on the wonders of the city of doors, though at a later time. We were a few blocks away from one of the gates (small g) that led to the lower ward, where Chasers Manse is, so I lead the way until we ran into a small pack of berks who decided that it was a good idea to play at bridge troll without half the brains of a bridge troll. Simon and Cammi fell over each other to decide who was going to get the lead in negotiations with the hapless idiots in front of us. I think Simon won that race because the group started to get angry (sure sign that Simon's been trying to talk to fools like reasonable people) when Remé ended most of the fools with a cascade of lightning. Simon must have not expected the speed with which they dropped, since the leader had a full second after his men before his eyes rolled up and he fell over, leaking brains out his ears. (Yet another wonderful reminder to all the stupid berks, Clueless does not equal powerless) On the way home, I found my footsteps leading us to the Shattered Temple, home of the Athar, the faction I joined right before Nerick and I went on a 5-year trip to help me finish my education. Or, it used to be the home of the Athar. It seems that I missed some things that were happening on our trip (Note: maybe I should start picking up some of the news rags), like the fact that the lady kicked all of the factions of Sigil, to the rejoicing of the Free League and the anarchists. All this I got from one of the old faction engineers, a cutter named Ned. I thanked him for the info, double-checked my directions back to the Manse, and slipped him the jink for a drink. There was still a little bit of life left in the house by the time we reached the Manse, still a two-story townhouse on a street of artificers. I knocked on the door, no answer. Knocking and asking for Montesquieu however, got a result. That got his attention. Dad's assistant rushed us in off the street and into the parlor. Whatever is going on must have been worrying him, because he immediately set to offering food. While the 21st (I'm going to have to find out who knocked Montesquieu out of the top twenty, the man is a master in the kitchen) greatest chef in the Known calmed down over some crêpes, we relaxed in the parlor and I grabbed a few of the pulp novels that I've been missing that I'd left in the parlor. Over food, Monti gave a brief description of what was going on in the city and offered us a place to put our heads for the night. Then, after the others had went off to bed, he broke the news to me: Dad didn't come back after he dropped me off for my graduation test. He hasn't heard from him, —About that, tell him I'm sorry when you get the chance— but there are people who've knocked who seem to have been upset by something a Spellchaser has done. (or said, or been. Not sure yet) He arranged a meeting in the morning with someone who owed the Spellchasers a favor, Kylie, the head of the tout guild. I made sure the meeting was at one of the five better restaurants in Sigil, the Crashed Jammer, at an hour that would give everyone (except maybe the truest of party animals, which I've heard rumor about Kylie) enough time to get a good night's rest. Once everyone was up in the morning, and showered (running water, how I missed you), I told everyone what the plan was. After explaining what the difference between a restaurant and an inn was to Simon, he remarked that it could due to be introduced to Octogoth. (That's just one of a long list of things) We made good time to the Jammer, and were shown to a back room. There Kylie had already ordered the 7 spheres meal for 6, with a Bloody Mary set at a chair for Cammi. Kylie said her favor to us was going to be an introduction, that someone else who owed her a favor should meet us as well. That, it seems, was the cue for the last of our diners to join us, though a small portal that dropped him right into Kylie's lap. The man introduced himself as Manuel, and we introduced ourselves in turn. We had just finished the fourth sphere when Kylie said the meeting was over, and we needed to be leaving. The knocking and shouting of the hardheads outside the room's door confirmed this statement. Manuel pulled something from a key-chain at his belt and opened up a portal in the landscape painting on the back wall of the room, jumping through and motioning us to follow. Well, looks like jumping out window it is... [/QUOTE]
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