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Spellfire Wielder feat - usable?
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<blockquote data-quote="MythandLore" data-source="post: 136243" data-attributes="member: 180"><p>The problem with this is it really really weakens a weak ability.</p><p>Spellfire has been extensively discuss before on the board, generally people who have-Not-used the feat in games think it is majorly overpowered.</p><p>The feat has 2 major flaws that weaken it severly already, the fact you must absorb spells to use it (combat absorbtion is next to useless) and the fact that the attack power at higher levels is terrible (you have to hit & they get a refelx save and the DC is lame, the save DC never gets better)</p><p>The only point that it is really able to be 'broken' is at lower levels, 15d6 etc at frist level is huge.</p><p>But at higher levels spell casters can cast spells much better (no to hit just a save with a better DC) then spellfire several times a day (A PC with 18 con doing a blast of 18d6 spellfire leaves him with no power for later, regardless of if he hits or misses something with the spellfire.)</p><p>If you think it is imbalancing at low level the best thing to do is:</p><p></p><p>This makes it not so strong at low levels as to let you outright kill bigg baddys.</p><p>4d6 at first level is not as bad as 20d6.</p><p></p><p>LOL!</p></blockquote><p></p>
[QUOTE="MythandLore, post: 136243, member: 180"] The problem with this is it really really weakens a weak ability. Spellfire has been extensively discuss before on the board, generally people who have-Not-used the feat in games think it is majorly overpowered. The feat has 2 major flaws that weaken it severly already, the fact you must absorb spells to use it (combat absorbtion is next to useless) and the fact that the attack power at higher levels is terrible (you have to hit & they get a refelx save and the DC is lame, the save DC never gets better) The only point that it is really able to be 'broken' is at lower levels, 15d6 etc at frist level is huge. But at higher levels spell casters can cast spells much better (no to hit just a save with a better DC) then spellfire several times a day (A PC with 18 con doing a blast of 18d6 spellfire leaves him with no power for later, regardless of if he hits or misses something with the spellfire.) If you think it is imbalancing at low level the best thing to do is: This makes it not so strong at low levels as to let you outright kill bigg baddys. 4d6 at first level is not as bad as 20d6. LOL! [/QUOTE]
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Spellfire Wielder feat - usable?
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