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General Tabletop Discussion
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Spellfire Wielder feat - usable?
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<blockquote data-quote="Shard O'Glase" data-source="post: 139474" data-attributes="member: 1134"><p>Getting back to the spell fire wielder feat thread. I'd say it is not usable. Does it unbalance games, well apparently not in some games, then again I've seen games where the low stats on a character are 14, so balance in a campaign is very subjective. And besides that shouldn't be the question about a feat, does it unbalance the campaign, yeesh if that quesiton is even raised about a feat then you should know the feat has problems. The question about feats and balance should be about how it compares with other feats. Is it much better than other feats, a little better, same as, worse etc. And to me its clear this feat is much better than any other feat published by WOTC. </p><p></p><p> Can anyone name any other feat that comes even close to this feat in power and utility. Dodge, weapon focus certainly not, mobility, spring attack hah, whirlind attack, power attack, cleave please pathetic in comparison. Sure you have to actually use an action to absord spell energy, geez I'm sorry a feat doesn't give you the power of a 9th level spell all day, all the time. But even with that, limitation <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> you still get ranged energy attacks, and healing power from a single feat. Even comparred to some of the overpowered feats in MoTW this feat is overpowered. Would you rather heal at x2 the natural rate, or be able to absord spell energy, and then heal at a comparable level to a cleric of moderate level, hhmmm that's a tough decision.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 139474, member: 1134"] Getting back to the spell fire wielder feat thread. I'd say it is not usable. Does it unbalance games, well apparently not in some games, then again I've seen games where the low stats on a character are 14, so balance in a campaign is very subjective. And besides that shouldn't be the question about a feat, does it unbalance the campaign, yeesh if that quesiton is even raised about a feat then you should know the feat has problems. The question about feats and balance should be about how it compares with other feats. Is it much better than other feats, a little better, same as, worse etc. And to me its clear this feat is much better than any other feat published by WOTC. Can anyone name any other feat that comes even close to this feat in power and utility. Dodge, weapon focus certainly not, mobility, spring attack hah, whirlind attack, power attack, cleave please pathetic in comparison. Sure you have to actually use an action to absord spell energy, geez I'm sorry a feat doesn't give you the power of a 9th level spell all day, all the time. But even with that, limitation :rolleyes: you still get ranged energy attacks, and healing power from a single feat. Even comparred to some of the overpowered feats in MoTW this feat is overpowered. Would you rather heal at x2 the natural rate, or be able to absord spell energy, and then heal at a comparable level to a cleric of moderate level, hhmmm that's a tough decision. [/QUOTE]
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Spellfire Wielder feat - usable?
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