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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spellfletcher (and 4e inspired Path)
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<blockquote data-quote="Claudius Gaius" data-source="post: 3933984" data-attributes="member: 57946"><p>Personally I'd drop a level of spellcasting and go to a d6 hit die; that should fit it in nicely. </p><p>The single-classed sorcerer and wizard problem is another thing altogether of course. I suspect that the basic problem is power creep: each successive book needs to contain something even neater to attract buyers. The big feature of any pure spellcaster - except, possibly, the druid - was apparently supposed to be full spellcasting progression, and that got undermined almost before the ink was dry on the 3.0 players handbook.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3933984, member: 57946"] Personally I'd drop a level of spellcasting and go to a d6 hit die; that should fit it in nicely. The single-classed sorcerer and wizard problem is another thing altogether of course. I suspect that the basic problem is power creep: each successive book needs to contain something even neater to attract buyers. The big feature of any pure spellcaster - except, possibly, the druid - was apparently supposed to be full spellcasting progression, and that got undermined almost before the ink was dry on the 3.0 players handbook. [/QUOTE]
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General Tabletop Discussion
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Spellfletcher (and 4e inspired Path)
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