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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spelljammer 4e
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<blockquote data-quote="Knightfall" data-source="post: 5454732" data-attributes="member: 2012"><p><span style="font-size: 12px"><strong>Gnome, Wildspace [Tinker Gnome]</strong></span></p><p></p><p><strong>RACIAL TRAITS</strong></p><p><strong>Average Height:</strong> 2' 8" - 3' 6"</p><p><strong>Average Weight:</strong> 45 - 50 lb.</p><p></p><p><strong>Ability Scores:</strong> +2 Dexterity, +2 Intelligence or Charisma</p><p><strong>Size:</strong> Small</p><p><strong>Speed:</strong> 5 squares</p><p><strong>Vision:</strong> Normal</p><p></p><p><strong>Languages:</strong> Gnome and Common.</p><p><strong>Skill Bonuses:</strong> +2 Arcana, +2 Stealth</p><p></p><p><strong>Knowledgeable:</strong> You gain training in one Knowledge skill of your choice.</p><p></p><p><strong>Gnome Weapon Proficiency:</strong> Wildspace gnomes gain proficiency with all hand-held firearms.</p><p></p><p><strong>Life Quest:</strong> You gain a +2 racial bonus to Will. You are hard to sway from your chosen path in life.</p><p></p><p><strong>Fey Origin:</strong> Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.</p><p></p><p><strong>Small:</strong> As a small creature, you have restrictions in combat. You cannot use a two-handed weapon unless it has the small property. When you use a versatile weapon such as a longsword, you must use it two-handed but you don't gain the normal +1 damage for using it in that manner.</p><p></p><p><strong>Tinkerer's Advantage:</strong> You have the <em>tinkerer's advantage</em> power.</p><p></p><p><span style="color: Red"><strong>Tinkerer's Advantage [Wildspace Gnome Racial Power]</strong></span></p><p><em>You can use your learned knowledge in combat to improve your chances at success.</em></p><p><strong>Encounter</strong></p><p><strong>Free Action | Personal</strong></p><p><strong>Trigger:</strong> You are missed by an attack from an adjacent foe.</p><p><strong>Effect:</strong> You immediately gain combat advantage against the foe that attacked you.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 5454732, member: 2012"] [SIZE="3"][b]Gnome, Wildspace [Tinker Gnome][/b][/SIZE] [b]RACIAL TRAITS[/b] [b]Average Height:[/b] 2' 8" - 3' 6" [b]Average Weight:[/b] 45 - 50 lb. [b]Ability Scores:[/b] +2 Dexterity, +2 Intelligence or Charisma [b]Size:[/b] Small [b]Speed:[/b] 5 squares [b]Vision:[/b] Normal [b]Languages:[/b] Gnome and Common. [b]Skill Bonuses:[/b] +2 Arcana, +2 Stealth [b]Knowledgeable:[/b] You gain training in one Knowledge skill of your choice. [b]Gnome Weapon Proficiency:[/b] Wildspace gnomes gain proficiency with all hand-held firearms. [b]Life Quest:[/b] You gain a +2 racial bonus to Will. You are hard to sway from your chosen path in life. [b]Fey Origin:[/b] Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. [b]Small:[/b] As a small creature, you have restrictions in combat. You cannot use a two-handed weapon unless it has the small property. When you use a versatile weapon such as a longsword, you must use it two-handed but you don't gain the normal +1 damage for using it in that manner. [b]Tinkerer's Advantage:[/b] You have the [i]tinkerer's advantage[/i] power. [COLOR="Red"][b]Tinkerer's Advantage [Wildspace Gnome Racial Power][/b][/COLOR] [i]You can use your learned knowledge in combat to improve your chances at success.[/i] [b]Encounter Free Action | Personal[/b] [b]Trigger:[/b] You are missed by an attack from an adjacent foe. [b]Effect:[/b] You immediately gain combat advantage against the foe that attacked you. [/QUOTE]
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