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Spelljammer, 5e, and the general angst against all things space
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<blockquote data-quote="Dire Bare" data-source="post: 6751804" data-attributes="member: 18182"><p>IMO, just don't call it "Spelljammer"! In my experience, an awful lot of gamers have irrational dislkies towards certain properties, and if you disguise them just a little bit, are none the wiser and somehow manage to have fun!</p><p></p><p>As others have stated, the weird fantasy physics gets to some folks, and adapting your spaceships and space travel to model real world physics more closely can help.</p><p></p><p>Steampunk is kinda hot right now, if you open to it, reskinning the magical butterfly ships of Spelljammer into steam-driven ships might work out well.</p><p></p><p>And look at other examples of fantasy space for inspiration, for you and your players. Disney's animated Treasure Island has a strong Spelljammery vibe for me, I'm sure there are other examples out there. I love how the Astral Sea was described in a fantasy space kind of way for the 4th Edition.</p><p></p><p>Keep what you really love about Spelljammer and mildy reskin other aspects, and your players will probably love it! And don't use the word, "spelljammer"!</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 6751804, member: 18182"] IMO, just don't call it "Spelljammer"! In my experience, an awful lot of gamers have irrational dislkies towards certain properties, and if you disguise them just a little bit, are none the wiser and somehow manage to have fun! As others have stated, the weird fantasy physics gets to some folks, and adapting your spaceships and space travel to model real world physics more closely can help. Steampunk is kinda hot right now, if you open to it, reskinning the magical butterfly ships of Spelljammer into steam-driven ships might work out well. And look at other examples of fantasy space for inspiration, for you and your players. Disney's animated Treasure Island has a strong Spelljammery vibe for me, I'm sure there are other examples out there. I love how the Astral Sea was described in a fantasy space kind of way for the 4th Edition. Keep what you really love about Spelljammer and mildy reskin other aspects, and your players will probably love it! And don't use the word, "spelljammer"! [/QUOTE]
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Spelljammer, 5e, and the general angst against all things space
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