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Spelljammer, 5e, and the general angst against all things space
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<blockquote data-quote="Mercule" data-source="post: 6751945" data-attributes="member: 5100"><p>I've never cared for Spelljammer. In truth, I know very little about it because the concept just turns me off. So... There's a reasonable chance I can proxy for your players. Don't take my opinions personally -- if I'm not at the table with you, I really don't care what you're playing.</p><p></p><p>For me, I just don't like proper sci-fi mixed with my fantasy. As a DM, one of the reasons I don't like tinker gnomes isn't just because they get played as comedy relief (though that didn't help), it's because they focus so much on tech. I've said I'll never play in a setting with gunpowder. I love Eberron, but it walks right up to the line with warforged.</p><p></p><p>I hate camp. I mean really hate it. I don't find Rocky Horror at all entertaining. It actually kind of sucks the fun out of a room, like that one friend with the weird, loud, nervous laugh. Spelljammer seems pretty campy. I mean, giant space hamsters? I don't know that I can roll my eyes enough without hurting myself.</p><p></p><p>If your players are like me, the worst way to do it would be to "sneak it in", as some folks have recommended. If we'd had the conversation and I told you "no", that would be a violation of trust. Even if we hadn't talked about it, at best, I'd grit my teeth and stew for the rest of the session. If we were gaming as friends, first, I'd probably express some displeasure and let you know that I didn't plan on continuing without a retcon. If our relationship was principally as gamers, I'd just start having conflicts with game night, a lot. Either way, my character and the campaign would have been tainted and potentially unsavable, in my eyes.</p><p></p><p>If the GM (aka you) had built up some trust and/or friendship, I could probably be talked into a short (say three month) trial of Spelljammer, outright. It even be open to using the 2E rules to save you from having to convert to 5E mechanics on a gamble. I may or may not end up liking it, but a "no hard feelings" trial wouldn't be a heartache. YMMV</p></blockquote><p></p>
[QUOTE="Mercule, post: 6751945, member: 5100"] I've never cared for Spelljammer. In truth, I know very little about it because the concept just turns me off. So... There's a reasonable chance I can proxy for your players. Don't take my opinions personally -- if I'm not at the table with you, I really don't care what you're playing. For me, I just don't like proper sci-fi mixed with my fantasy. As a DM, one of the reasons I don't like tinker gnomes isn't just because they get played as comedy relief (though that didn't help), it's because they focus so much on tech. I've said I'll never play in a setting with gunpowder. I love Eberron, but it walks right up to the line with warforged. I hate camp. I mean really hate it. I don't find Rocky Horror at all entertaining. It actually kind of sucks the fun out of a room, like that one friend with the weird, loud, nervous laugh. Spelljammer seems pretty campy. I mean, giant space hamsters? I don't know that I can roll my eyes enough without hurting myself. If your players are like me, the worst way to do it would be to "sneak it in", as some folks have recommended. If we'd had the conversation and I told you "no", that would be a violation of trust. Even if we hadn't talked about it, at best, I'd grit my teeth and stew for the rest of the session. If we were gaming as friends, first, I'd probably express some displeasure and let you know that I didn't plan on continuing without a retcon. If our relationship was principally as gamers, I'd just start having conflicts with game night, a lot. Either way, my character and the campaign would have been tainted and potentially unsavable, in my eyes. If the GM (aka you) had built up some trust and/or friendship, I could probably be talked into a short (say three month) trial of Spelljammer, outright. It even be open to using the 2E rules to save you from having to convert to 5E mechanics on a gamble. I may or may not end up liking it, but a "no hard feelings" trial wouldn't be a heartache. YMMV [/QUOTE]
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