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Spelljammer: Adventures in Space Review
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<blockquote data-quote="Malmuria" data-source="post: 8741026" data-attributes="member: 7030755"><p>One thing I've been reading here and there is that the dnd design team is basically not large enough for the number of projects they are putting out. That, if they are trying to get all this playtest material out, they don't necessarily also have time to dive deep on content like spell jammer. I also wonder if the "spell jammer confirmed" meme as well as the constant calls for 5e versions of 2e settings kind of 'forces' the designers to work on those, as opposed to things they might actually want to put out.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8741026, member: 7030755"] One thing I've been reading here and there is that the dnd design team is basically not large enough for the number of projects they are putting out. That, if they are trying to get all this playtest material out, they don't necessarily also have time to dive deep on content like spell jammer. I also wonder if the "spell jammer confirmed" meme as well as the constant calls for 5e versions of 2e settings kind of 'forces' the designers to work on those, as opposed to things they might actually want to put out. [/QUOTE]
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