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Spelljammer in 5e
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<blockquote data-quote="Stormonu" data-source="post: 7990853" data-attributes="member: 52734"><p>It's on my list to-do for 5E, but I have run both 2E and 3E games involving spelljamming. Main thing I've changed is that the helm doesn't make spellcasters worthless for casting spells.</p><p></p><p>Beyond that, Neogi are my favorite villians and I use a nuetral Empire of the Giff that is a mix of Victorian England/Germany and has colonies spread across various planets, moons and asteroid outposts. Beholders are robber barons, controlling rogue territories filled with charmed slaves that collect tolls and tariffs from space travellers. My space elves are a dying race, traveling in giant atriums and attempting to seed worlds with strange, fey-friendly semi-sentient plant life. Their longevity, magic and ability to breed is tied to these plants, but the plants tend to be invasive and inimical to other sentient races. Then there is the illithid, the boogey men that dwell in planetary shadows and have cities floating in storm-shrouded clouds of gas giants, scheming to put out the sun and hunting for prey to consume or enslave.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 7990853, member: 52734"] It's on my list to-do for 5E, but I have run both 2E and 3E games involving spelljamming. Main thing I've changed is that the helm doesn't make spellcasters worthless for casting spells. Beyond that, Neogi are my favorite villians and I use a nuetral Empire of the Giff that is a mix of Victorian England/Germany and has colonies spread across various planets, moons and asteroid outposts. Beholders are robber barons, controlling rogue territories filled with charmed slaves that collect tolls and tariffs from space travellers. My space elves are a dying race, traveling in giant atriums and attempting to seed worlds with strange, fey-friendly semi-sentient plant life. Their longevity, magic and ability to breed is tied to these plants, but the plants tend to be invasive and inimical to other sentient races. Then there is the illithid, the boogey men that dwell in planetary shadows and have cities floating in storm-shrouded clouds of gas giants, scheming to put out the sun and hunting for prey to consume or enslave. [/QUOTE]
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