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Spelljammer Meets Star wars
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<blockquote data-quote="Tarangil" data-source="post: 2481236" data-attributes="member: 34763"><p>Hey it was a suggestion. </p><p> </p><p>Anyways I'm sure you could get quite detailed on how they would function if you nitpicked all the traits that you are aware that the lightsaber has. A friend of mine tried that once (back in second edition) but he considered that they should bypass armor and be considered +5 vorpals for critical purposes. Essentially we would run if any enemy came upon us with one of those things. </p><p> </p><p>I like the 2d8 crit 19-20 x3 personally, maaaaybe a <u>natural</u> 20 could be considered <em>sharpness</em> instead. As far as damage I would say it could be either dex or strength, <u>only</u> if the character had weapon finesse for the weapon though.</p><p> </p><p>But I'm not getting using anything like that now. As if I'd give 3rd level players something like that to play with eh?</p></blockquote><p></p>
[QUOTE="Tarangil, post: 2481236, member: 34763"] Hey it was a suggestion. Anyways I'm sure you could get quite detailed on how they would function if you nitpicked all the traits that you are aware that the lightsaber has. A friend of mine tried that once (back in second edition) but he considered that they should bypass armor and be considered +5 vorpals for critical purposes. Essentially we would run if any enemy came upon us with one of those things. I like the 2d8 crit 19-20 x3 personally, maaaaybe a [u]natural[/u] 20 could be considered [i]sharpness[/i] instead. As far as damage I would say it could be either dex or strength, [u]only[/u] if the character had weapon finesse for the weapon though. But I'm not getting using anything like that now. As if I'd give 3rd level players something like that to play with eh? [/QUOTE]
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