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Spelljammer Ship Rules Can Be Seen On The DM Screen Previews Images
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<blockquote data-quote="darjr" data-source="post: 8620148" data-attributes="member: 52905"><p>According to Reddit user <a href="https://www.reddit.com/r/dndleaks/comments/udxr2b/spelljammer_ship_rules_are_on_the_dm_screen/" target="_blank">MegamanJB</a>, some of the Spelljammer ship rules can be made out on the DM Screen preview image. They transcribe what they could make out, which includes Ship Encounters, Ship-Ship Starting Distance, Crashing, Shipboard Tasks, Ship Quirks, and Ship Cargo.</p><p></p><p>[ATTACH=full]156340[/ATTACH]</p><p>[callout]Ship Encounters</p><p>d100 - Ship Encounter - Attitude Roll</p><p></p><ul> <li data-xf-list-type="ul">Bombard Leviathan? captained by... (giff warlord) and ... giff shipmates and 3...</li> <li data-xf-list-type="ul">... captained ... explorer</li> <li data-xf-list-type="ul">Scorpion ship Claws of... captained by H... (hobgoblin captain) and crewed by 1 bugbear (first mate) 8 hobgoblins and 2 hobgoblin priests</li> <li data-xf-list-type="ul">Shrike ship... captained by Yaj (githyanki...) and crewed by 11 githyanki buccaneers.</li> <li data-xf-list-type="ul">Space Galleon ... captained by K... (beholder) and crewed by 1 spectator (first mate), 3 cult fanatics and 16 cultists</li> <li data-xf-list-type="ul">Space Galleon ... captained M... and crewed by 1 invisible stalker (first mate)... aarakocra and 7...)</li> </ul><h3>Ship-to-Ship Starting Distance</h3><p>At the start of an engagement...</p><p></p><p>Distance - Notes</p><p></p><ul> <li data-xf-list-type="ul">250 ft: Long range for... light ... and heavy crossbows.</li> <li data-xf-list-type="ul">500 ft: Long range for... and for... crossbows</li> <li data-xf-list-type="ul">1000 ft: Beyond the range of most ranged weapons</li> </ul><h3>Crashing</h3><p>When a malfunctioning ship crashes into a creature or an object that would presumably damage it....</p><p></p><p>Size of Creature or Object - Bludgeoning Damage</p><p></p><ul> <li data-xf-list-type="ul">Large: 4d10</li> <li data-xf-list-type="ul">Huge: 8d10</li> <li data-xf-list-type="ul">Gargantuan:</li> </ul><h3>Shipboard Tasks</h3><p>During the uneventful part of a voyage...</p><p></p><p>d12 - Task</p><p></p><ul> <li data-xf-list-type="ul">1 - Scrape ... off the hull</li> <li data-xf-list-type="ul">2 - Scrub ... and dishes in the galley</li> <li data-xf-list-type="ul">3 - Chop vegetables in the galley</li> <li data-xf-list-type="ul">4 - Swab the deck...</li> <li data-xf-list-type="ul">5 - Update the ship's navigational charts which require cartographer's tools.</li> <li data-xf-list-type="ul">6 - ... the captain's ...which requires ... tools.</li> </ul><h3>Ship Quirks</h3><p>Roll on the Ship Quirks table if you want to add a bit of "personality" to a ship.</p><p></p><p>d10 - Quirk</p><p></p><ul> <li data-xf-list-type="ul">1 - A chatty ... haunts the cargo hold.</li> <li data-xf-list-type="ul">2 - The ... of the hull echoes throughout the ship.</li> <li data-xf-list-type="ul">3 - Any creature that ... itself from the ship's ...</li> </ul><h3>Ship Cargo</h3><p>To randomly determine what's on the cargo... of a spelljamming ship... If a cargo container is... a character can try to unlock a container using thievery tools doing so with a successful DC 20 dexterity check.</p><p></p><h3>Cheap Cargo</h3><p>d12 - Cargo</p><p></p><h3>Expensive Cargo</h3><p>d12 - Cargo</p><p></p><ul> <li data-xf-list-type="ul">1 - Crate containing fifty blank ... books (50 gp each)</li> <li data-xf-list-type="ul">2 - Crate containing one hundred ... bottles of ink (10 gp each) and one thousands ... (1 gp each)</li> <li data-xf-list-type="ul">3 - Crate containing hearty portions of ... flasks of... (50 gp each)</li> <li data-xf-list-type="ul">...</li> <li data-xf-list-type="ul">12 - kegs of gunpoweder ... (see "Explosives" in the Dungeon Master's Guide)</li> </ul><p>[/callout]</p></blockquote><p></p>
[QUOTE="darjr, post: 8620148, member: 52905"] According to Reddit user [URL='https://www.reddit.com/r/dndleaks/comments/udxr2b/spelljammer_ship_rules_are_on_the_dm_screen/']MegamanJB[/URL], some of the Spelljammer ship rules can be made out on the DM Screen preview image. They transcribe what they could make out, which includes Ship Encounters, Ship-Ship Starting Distance, Crashing, Shipboard Tasks, Ship Quirks, and Ship Cargo. [ATTACH type="full" alt="DCD85845-23E6-4860-9A5C-989DB92A2374.jpeg"]156340[/ATTACH] [callout]Ship Encounters d100 - Ship Encounter - Attitude Roll [LIST] [*]Bombard Leviathan? captained by... (giff warlord) and ... giff shipmates and 3... [*]... captained ... explorer [*]Scorpion ship Claws of... captained by H... (hobgoblin captain) and crewed by 1 bugbear (first mate) 8 hobgoblins and 2 hobgoblin priests [*]Shrike ship... captained by Yaj (githyanki...) and crewed by 11 githyanki buccaneers. [*]Space Galleon ... captained by K... (beholder) and crewed by 1 spectator (first mate), 3 cult fanatics and 16 cultists [*]Space Galleon ... captained M... and crewed by 1 invisible stalker (first mate)... aarakocra and 7...) [/LIST] [HEADING=2]Ship-to-Ship Starting Distance[/HEADING] At the start of an engagement... Distance - Notes [LIST] [*]250 ft: Long range for... light ... and heavy crossbows. [*]500 ft: Long range for... and for... crossbows [*]1000 ft: Beyond the range of most ranged weapons [/LIST] [HEADING=2]Crashing[/HEADING] When a malfunctioning ship crashes into a creature or an object that would presumably damage it.... Size of Creature or Object - Bludgeoning Damage [LIST] [*]Large: 4d10 [*]Huge: 8d10 [*]Gargantuan: [/LIST] [HEADING=2]Shipboard Tasks[/HEADING] During the uneventful part of a voyage... d12 - Task [LIST] [*]1 - Scrape ... off the hull [*]2 - Scrub ... and dishes in the galley [*]3 - Chop vegetables in the galley [*]4 - Swab the deck... [*]5 - Update the ship's navigational charts which require cartographer's tools. [*]6 - ... the captain's ...which requires ... tools. [/LIST] [HEADING=2]Ship Quirks[/HEADING] Roll on the Ship Quirks table if you want to add a bit of "personality" to a ship. d10 - Quirk [LIST] [*]1 - A chatty ... haunts the cargo hold. [*]2 - The ... of the hull echoes throughout the ship. [*]3 - Any creature that ... itself from the ship's ... [/LIST] [HEADING=2]Ship Cargo[/HEADING] To randomly determine what's on the cargo... of a spelljamming ship... If a cargo container is... a character can try to unlock a container using thievery tools doing so with a successful DC 20 dexterity check. [HEADING=2]Cheap Cargo[/HEADING] d12 - Cargo [HEADING=2]Expensive Cargo[/HEADING] d12 - Cargo [LIST] [*]1 - Crate containing fifty blank ... books (50 gp each) [*]2 - Crate containing one hundred ... bottles of ink (10 gp each) and one thousands ... (1 gp each) [*]3 - Crate containing hearty portions of ... flasks of... (50 gp each) [*]... [*]12 - kegs of gunpoweder ... (see "Explosives" in the Dungeon Master's Guide) [/LIST] [/callout] [/QUOTE]
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