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General Tabletop Discussion
*Pathfinder & Starfinder
Spellpoint system
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<blockquote data-quote="Cheiromancer" data-source="post: 2502768" data-attributes="member: 141"><p>Don't dismiss Primitive Screwhead's suggestion too hastily. Elements of Magic and Unearthed Arcana are both worth looking at. Reference is made to psionics, too; you can easily modify the psionics system to be a point-based magic system. It is as easy as changing some of the names.</p><p></p><p>You might also want to check out <a href="http://www.enworld.org/showthread.php?t=141968" target="_blank">A new spell system: a "token" based wizard</a> which I think is pretty good.</p><p></p><p>A simple version I like is to make each spell cost 1+spell level points. Wizards, druids and clerics get 5 points per class level. (And so do other classes with 9th level spells. Bards and such get fewer points (3) and classes like rangers or paladins fewer still. (2/level starting at 4th) The system makes high level spellcasters weaker, but they are pretty good at low levels. </p><p></p><p>To fine-tune it a bit, a caster can cast a number of cantrips for free each day equal to the ability modifier for their casting stat. For example, a wizard with an 18 intelligence can cast 4 cantrips for free. Sorcerers get +2 spells at each level. Bonuses from specialization or ability scores are also flat bonuses, not point based. </p><p></p><p>I've never really worked out all the details of the system, but I like it anyways. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 2502768, member: 141"] Don't dismiss Primitive Screwhead's suggestion too hastily. Elements of Magic and Unearthed Arcana are both worth looking at. Reference is made to psionics, too; you can easily modify the psionics system to be a point-based magic system. It is as easy as changing some of the names. You might also want to check out [url=http://www.enworld.org/showthread.php?t=141968]A new spell system: a "token" based wizard[/url] which I think is pretty good. A simple version I like is to make each spell cost 1+spell level points. Wizards, druids and clerics get 5 points per class level. (And so do other classes with 9th level spells. Bards and such get fewer points (3) and classes like rangers or paladins fewer still. (2/level starting at 4th) The system makes high level spellcasters weaker, but they are pretty good at low levels. To fine-tune it a bit, a caster can cast a number of cantrips for free each day equal to the ability modifier for their casting stat. For example, a wizard with an 18 intelligence can cast 4 cantrips for free. Sorcerers get +2 spells at each level. Bonuses from specialization or ability scores are also flat bonuses, not point based. I've never really worked out all the details of the system, but I like it anyways. :) [/QUOTE]
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