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Spellprepared/known for multiclassed spellcaster
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<blockquote data-quote="CapnZapp" data-source="post: 6679900" data-attributes="member: 12731"><p>Strawman.</p><p></p><p>Nobody is talking about spell slots. </p><p></p><p>There is absolutely no need to argue the multiclassing rules "also says you determine what spell slots you possess as a single-classed spellcaster".</p><p></p><p>Why? <em>Because we are not discussing spell slots.</em></p><p></p><p></p><p>Not only is this claim unverifiable, it is also irrelevant. Since when do anonymous DMs in the AL have rules interpretation authority?</p><p></p><p>No, you could play with ten different DMs and get ten different rulings. And that's a good thing - but also makes them a completely inappropriate source to discuss RAW. </p><p></p><p></p><p>I suggest you focus on the matter at hand. </p><p></p><p>Whether a given build is broken or not is completely beside the issue. </p><p></p><p>First we arrive at the RAW. Then, we can discuss potential builds based on the rules.</p><p></p><p>Let me just indulge one minor point:</p><p></p><p>Any spellcasting build that does not give you access to ninth level slots is almost by definition a "lesser" build, in that it makes you a lesser spellcaster. Whether you're compensated adequately in other abilities is not for me to say (and again, is not the subject of this thread). But since the Wiz10/Clr10 is not even close to being a ninth spell level caster; yes, it's fairly obvious that this option is inferior. Barring nigh-impossible multiclass requirements, a Barbarian1/Bard1/Cleric 1/Druid 1/Fighter 1/Monk 1/Paladin 1/Ranger 1/Rogue 1/Sorcerer 1/Warlock 1/Wizard 1 will be close to the weakest possible level 12 character. </p><p></p><p><strong>As it should be.</strong> D&D is a game <em>rewarding focus</em> in almost every aspect, and this character rightly misses out on nearly every feature that makes up the classes.</p><p></p><p>But thank you for bringing up the Wiz10/Clr10 example. </p><p></p><p>Wouldn't you say that your interpretation is the preposterous one? If I understand you correctly, you're arguing that a single level of a spellcasting class gives access to all spells of that class, provided you have enough levels of another spellcasting class to actually cast them?</p><p></p><p>Then why on earth would anyone play a straight single-classed level 20 caster in a game using the MC rules option?</p><p></p><p>But you don't have to tell me, because this discussion doesn't benefit from emotional sidetracks. </p><p></p><p>What I would like for you to do, however, is to reply to those who have pointed out that the Cleric rules apply to the single-classed game, and give your reading on the multiclass rules (and not simply persist in your reading of the Cleric rules). Thank you.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6679900, member: 12731"] Strawman. Nobody is talking about spell slots. There is absolutely no need to argue the multiclassing rules "also says you determine what spell slots you possess as a single-classed spellcaster". Why? [I]Because we are not discussing spell slots.[/I] Not only is this claim unverifiable, it is also irrelevant. Since when do anonymous DMs in the AL have rules interpretation authority? No, you could play with ten different DMs and get ten different rulings. And that's a good thing - but also makes them a completely inappropriate source to discuss RAW. I suggest you focus on the matter at hand. Whether a given build is broken or not is completely beside the issue. First we arrive at the RAW. Then, we can discuss potential builds based on the rules. Let me just indulge one minor point: Any spellcasting build that does not give you access to ninth level slots is almost by definition a "lesser" build, in that it makes you a lesser spellcaster. Whether you're compensated adequately in other abilities is not for me to say (and again, is not the subject of this thread). But since the Wiz10/Clr10 is not even close to being a ninth spell level caster; yes, it's fairly obvious that this option is inferior. Barring nigh-impossible multiclass requirements, a Barbarian1/Bard1/Cleric 1/Druid 1/Fighter 1/Monk 1/Paladin 1/Ranger 1/Rogue 1/Sorcerer 1/Warlock 1/Wizard 1 will be close to the weakest possible level 12 character. [B]As it should be.[/B] D&D is a game [I]rewarding focus[/I] in almost every aspect, and this character rightly misses out on nearly every feature that makes up the classes. But thank you for bringing up the Wiz10/Clr10 example. Wouldn't you say that your interpretation is the preposterous one? If I understand you correctly, you're arguing that a single level of a spellcasting class gives access to all spells of that class, provided you have enough levels of another spellcasting class to actually cast them? Then why on earth would anyone play a straight single-classed level 20 caster in a game using the MC rules option? But you don't have to tell me, because this discussion doesn't benefit from emotional sidetracks. What I would like for you to do, however, is to reply to those who have pointed out that the Cleric rules apply to the single-classed game, and give your reading on the multiclass rules (and not simply persist in your reading of the Cleric rules). Thank you. [/QUOTE]
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