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Spells and Evaluating Monster CR
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<blockquote data-quote="Sword of Spirit" data-source="post: 8159424" data-attributes="member: 6677017"><p>Basically, “How do save or suck/die spells affect CR?”</p><p></p><p>It does look pretty darn hard. There isn’t an obvious straightforward method of figuring it out, though there probably should be.</p><p></p><p>My next step would be to swap out her prepared spells with blasting spells and see what that does to her CR just to get a data point. Then, pretend she’s fighting a party of 4 with average level equal to that CR and see how many effective hit points she negates by taking out characters with removal spells like planeshift. I would say something like dominate would only last 2 rounds (but it might also contribute to her damage output during that time). Figure out an offensive CR from there. Then, I’d run the same numbers against a level 9 party (because that’s her defensive CR so it’s another potential starting point).</p><p></p><p>Then I‘d take each offensive CR and find a final CR. If the results with both data points are really close, then I would look at it based on feel. If they were only one apart, well, it’s one or the other. If they were two apart, then go for the middle (unless my gut says to round high or low). And it’s possible they could end up being the same number (in which case I have my answer)!</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8159424, member: 6677017"] Basically, “How do save or suck/die spells affect CR?” It does look pretty darn hard. There isn’t an obvious straightforward method of figuring it out, though there probably should be. My next step would be to swap out her prepared spells with blasting spells and see what that does to her CR just to get a data point. Then, pretend she’s fighting a party of 4 with average level equal to that CR and see how many effective hit points she negates by taking out characters with removal spells like planeshift. I would say something like dominate would only last 2 rounds (but it might also contribute to her damage output during that time). Figure out an offensive CR from there. Then, I’d run the same numbers against a level 9 party (because that’s her defensive CR so it’s another potential starting point). Then I‘d take each offensive CR and find a final CR. If the results with both data points are really close, then I would look at it based on feel. If they were only one apart, well, it’s one or the other. If they were two apart, then go for the middle (unless my gut says to round high or low). And it’s possible they could end up being the same number (in which case I have my answer)! [/QUOTE]
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