CleverNickName
Limit Break Dancing (He/They)
I don't know if this has been discussed already in this forum or not, but I thought I'd ask. If it already has, please point me in the right direction...
I like the way that the psychic powers are handled in the 3.5 Psionic Handbook...especially the power point system. I like it so much in fact, that I want to make all spellcasters in my game handle magic in the same manner. I could just rule that all casters must be psions, but that's too heavy-handed for what I want to do. I don't want psionics. I want a cleric who casts cleric spells, using a point system instead of a "spells per day" table.
I was wondering if someone had already done this in their campaign, and if they could give me some direction.
From what I can tell, the "Power Level" of a particular spell is fairly close to its "Spell Level," so it shouldn't be too terribly difficult to convert that part. But when it comes to determining the power point cost of, say, flame strike, I have no idea what I am doing. Are standard point costs good enough (1 point for 1st level powers, 3 points for 2nd level powers, etc.) or do they need tweaking?
I like the way that the psychic powers are handled in the 3.5 Psionic Handbook...especially the power point system. I like it so much in fact, that I want to make all spellcasters in my game handle magic in the same manner. I could just rule that all casters must be psions, but that's too heavy-handed for what I want to do. I don't want psionics. I want a cleric who casts cleric spells, using a point system instead of a "spells per day" table.
I was wondering if someone had already done this in their campaign, and if they could give me some direction.
From what I can tell, the "Power Level" of a particular spell is fairly close to its "Spell Level," so it shouldn't be too terribly difficult to convert that part. But when it comes to determining the power point cost of, say, flame strike, I have no idea what I am doing. Are standard point costs good enough (1 point for 1st level powers, 3 points for 2nd level powers, etc.) or do they need tweaking?
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