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General Tabletop Discussion
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Spells cast at higher level spell slots. Worth it?
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<blockquote data-quote="Hawk Diesel" data-source="post: 7036552" data-attributes="member: 59848"><p>I see where you're going with that, but I don't see a sling and bullets as equivalent to a bow and arrow. One is a much simpler weapon that (at least based on my imagination and in no way my nonexistent expertise with weapons) is easier to improvise from materials you have, requires less upkeep, and is easier to hide from handsy guardsmen than a bow and arrow. As such, that versatility plus that fact that it's a simple weapon makes it a good back up (as you said) but not a main weapon. But also either way it's reasonable choice. The difference in damage between a short bow and sling is not <em>that</em> significant. </p><p></p><p>And I'm not claiming that spells should be equivalent. The common example being used is burning hands versus fireball. Burning Hands cast as a 3rd level spell should be <em>on par</em> with Fireball. The choice whether or not to use fireball shouldn't be the damage that fireball does, but rather question if your enemies are right in your face, or 150 feet away and grouped close enough to be caught in a 20 foot radius. <em>That</em> is a strategic choice and to me is representative of how Fireball, in my mind, differs from Burning Hands.</p><p></p><p>Let's use another example in Thunderwave vs Shatter. Thunderwave cast at 2nd level should do similar damage (and I believe in this instance actually does). The difference is Thunderwave is centered on you, while Shatter gives you the freedom and flexibility to cast it anywhere within 60 feet. Each of these have a similar area of effect (15' cube vs 10' radius) so the choice is not what does more damage (since in that department they are equivalent) but in how you can use the spell on the battlefield.</p><p></p><p>Otherwise, my experience is that my spell is wasted if I do not use that 3rd level slot to cast Fireball, even if Fireball is not the most strategic or useful option in situations that require things to get hurt/killed/damaged.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7036552, member: 59848"] I see where you're going with that, but I don't see a sling and bullets as equivalent to a bow and arrow. One is a much simpler weapon that (at least based on my imagination and in no way my nonexistent expertise with weapons) is easier to improvise from materials you have, requires less upkeep, and is easier to hide from handsy guardsmen than a bow and arrow. As such, that versatility plus that fact that it's a simple weapon makes it a good back up (as you said) but not a main weapon. But also either way it's reasonable choice. The difference in damage between a short bow and sling is not [i]that[/i] significant. And I'm not claiming that spells should be equivalent. The common example being used is burning hands versus fireball. Burning Hands cast as a 3rd level spell should be [i]on par[/i] with Fireball. The choice whether or not to use fireball shouldn't be the damage that fireball does, but rather question if your enemies are right in your face, or 150 feet away and grouped close enough to be caught in a 20 foot radius. [I]That[/i] is a strategic choice and to me is representative of how Fireball, in my mind, differs from Burning Hands. Let's use another example in Thunderwave vs Shatter. Thunderwave cast at 2nd level should do similar damage (and I believe in this instance actually does). The difference is Thunderwave is centered on you, while Shatter gives you the freedom and flexibility to cast it anywhere within 60 feet. Each of these have a similar area of effect (15' cube vs 10' radius) so the choice is not what does more damage (since in that department they are equivalent) but in how you can use the spell on the battlefield. Otherwise, my experience is that my spell is wasted if I do not use that 3rd level slot to cast Fireball, even if Fireball is not the most strategic or useful option in situations that require things to get hurt/killed/damaged. [/QUOTE]
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