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General Tabletop Discussion
*Dungeons & Dragons
Spells cast at higher level spell slots. Worth it?
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<blockquote data-quote="TheCosmicKid" data-source="post: 7036584" data-attributes="member: 6683613"><p>Then why is <em>shatter</em> a 2nd-level spell and <em>thunderwave</em> 1st? What's the difference?</p><p></p><p>Yeah, sort of. You chose to prepare/learn <em>fireball</em>, which is a spell that can only be used with 3rd-level spell slots (or higher). For that opportunity cost of not being able to use lower-level spell slots, you are rewarded with damage. What you're proposing is eliminating the reward without eliminating the cost.</p><p></p><p>Take a look at the total daily single-target damage a 5th-level wizard can do with <em>burning hands</em> vs. <em>fireball</em> if the spell in question is the only damage-dealing one he prepared:</p><p></p><p><em>Burning hands:</em> 5d6 + 5d6 + 4d6 + 4d6 + 4d6 + 3d6 + 3d6 + 3d6 +3d6 = <strong>34d6</strong></p><p><em>Fireball:</em> 8d6 + 8d6 = <strong>16d6</strong></p><p></p><p>Now, don't mistake my point here. I'm not trying to say that <em>burning hands</em> is better than <em>fireball</em> because 34d6 is bigger than 16d6. I'm fully aware that it takes nine rounds and nine spell slots to do all that with <em>burning hands</em> but only two rounds and slots to cast two <em>fireballs</em>. I'm also aware that <em>fireball</em> can multiply its damage with its large area of effect more easily than <em>burning hands</em>. My point is simply that the choice between prepping <em>burning hands</em> and <em>fireball</em> is meaningful. <em>Fireball</em> is not strictly superior just because it says "8d6" instead of "3d6 + 1d6/level". You can potentially deal a lot more damage with <em>burning hands</em>, if the circumstances favor sustained damage over big bursts. That's cool. That's interesting. But if <em>burning hands</em> deals the same or nearly the same damage as <em>fireball</em> --</p><p></p><p><em>Burning hands:</em> 7d6 + 7d6 + 5d6 + 5d6 + 5d6 + 3d6 + 3d6 + 3d6 + 3d6 = <strong>41d6</strong></p><p></p><p>-- it stops being "interesting" and becomes just "obviously the right choice unless you know today you're going to fight exactly two large, clustered groups of monsters at long range".</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7036584, member: 6683613"] Then why is [I]shatter[/I] a 2nd-level spell and [I]thunderwave[/I] 1st? What's the difference? Yeah, sort of. You chose to prepare/learn [I]fireball[/I], which is a spell that can only be used with 3rd-level spell slots (or higher). For that opportunity cost of not being able to use lower-level spell slots, you are rewarded with damage. What you're proposing is eliminating the reward without eliminating the cost. Take a look at the total daily single-target damage a 5th-level wizard can do with [I]burning hands[/I] vs. [I]fireball[/I] if the spell in question is the only damage-dealing one he prepared: [I]Burning hands:[/I] 5d6 + 5d6 + 4d6 + 4d6 + 4d6 + 3d6 + 3d6 + 3d6 +3d6 = [B]34d6[/B] [I]Fireball:[/I] 8d6 + 8d6 = [B]16d6[/B] Now, don't mistake my point here. I'm not trying to say that [I]burning hands[/I] is better than [I]fireball[/I] because 34d6 is bigger than 16d6. I'm fully aware that it takes nine rounds and nine spell slots to do all that with [I]burning hands[/I] but only two rounds and slots to cast two [I]fireballs[/I]. I'm also aware that [I]fireball[/I] can multiply its damage with its large area of effect more easily than [I]burning hands[/I]. My point is simply that the choice between prepping [I]burning hands[/I] and [I]fireball[/I] is meaningful. [I]Fireball[/I] is not strictly superior just because it says "8d6" instead of "3d6 + 1d6/level". You can potentially deal a lot more damage with [I]burning hands[/I], if the circumstances favor sustained damage over big bursts. That's cool. That's interesting. But if [I]burning hands[/I] deals the same or nearly the same damage as [I]fireball[/I] -- [I]Burning hands:[/I] 7d6 + 7d6 + 5d6 + 5d6 + 5d6 + 3d6 + 3d6 + 3d6 + 3d6 = [B]41d6[/B] -- it stops being "interesting" and becomes just "obviously the right choice unless you know today you're going to fight exactly two large, clustered groups of monsters at long range". [/QUOTE]
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