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Spells for Figurin' out what things do...
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<blockquote data-quote="Petrosian" data-source="post: 336833" data-attributes="member: 1149"><p>. [/B]</p></blockquote><p></p><p></p><p></p><p>Well, in my DMG, it has item availability determined by price and locale size. </p><p></p><p>It also has magic items under 3000 as commonly or was it readily available. </p><p></p><p>In most every wotc product i have seen where they detail anything larger than a group of huts, there is someone selling poitons or a resource to buy scrolls. They even went to the trouble of justifying a podunk with a potion shop in iirc RTTTOEE.</p><p></p><p></p><p>What class is a sage and at what level does he get an ability to determine the properties of magic items? is this a home brew class?</p><p></p><p>As for the loremaster, he has to be a MINIMUM of 5th level caster before becoming a loremaster, he then gets identify at 6th (11th level total) and AD at 10th (15th level total.)</p><p></p><p>If you look in the DMG, you will find stats for what level NPCs you have around town (for resources) based on the location. I do not have my book in front of me but for wizards the number is IIRC 1d6+ size modifier. So, for instance, of the towns with a bonus of +3, none would have a lore master of that power level. You would need to get into cities to have a chance iirc and even then its a slim chance.</p><p></p><p>In other words, in large cities, having one loremaster able to do the AD thing is the exception, not the norm.</p><p></p><p>Net result...</p><p></p><p>if you use all their commerce rules and NPC resource rules... you end up with a bustling market in items that there are not anywhere near adequate people able to identify their properties.</p><p>[/QUOTE]</p>
[QUOTE="Petrosian, post: 336833, member: 1149"] . [/B][/QUOTE] Well, in my DMG, it has item availability determined by price and locale size. It also has magic items under 3000 as commonly or was it readily available. In most every wotc product i have seen where they detail anything larger than a group of huts, there is someone selling poitons or a resource to buy scrolls. They even went to the trouble of justifying a podunk with a potion shop in iirc RTTTOEE. What class is a sage and at what level does he get an ability to determine the properties of magic items? is this a home brew class? As for the loremaster, he has to be a MINIMUM of 5th level caster before becoming a loremaster, he then gets identify at 6th (11th level total) and AD at 10th (15th level total.) If you look in the DMG, you will find stats for what level NPCs you have around town (for resources) based on the location. I do not have my book in front of me but for wizards the number is IIRC 1d6+ size modifier. So, for instance, of the towns with a bonus of +3, none would have a lore master of that power level. You would need to get into cities to have a chance iirc and even then its a slim chance. In other words, in large cities, having one loremaster able to do the AD thing is the exception, not the norm. Net result... if you use all their commerce rules and NPC resource rules... you end up with a bustling market in items that there are not anywhere near adequate people able to identify their properties. [/QUOTE]
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