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<blockquote data-quote="StreamOfTheSky" data-source="post: 4780356" data-attributes="member: 35909"><p>No Druid? They get an amazing array of spells to neutralize scores of troops in an instant.</p><p></p><p>For Sorc/Wizard, I recommend Force Claw from Spell Compendium. It basically covers a 10 ft radius and gets unlimited AoO's against anyone passing through said area, dealing enough force damage to instantly kill or leave dying any level 1 soldier. Great for a bottleneck.</p><p></p><p>Stinking Cloud + a spell to move it along through the ranks, like gust of wind (maybe?) would be devastating.</p><p></p><p>The cantrip Caltrops (from Spell Compendium) is a nice dirt cheap option.</p><p></p><p>Fear would utterly destroy a unit's cohesion in an instant. <a href="http://www.d20srd.org/srd/spells/fear.htm" target="_blank">Fear :: d20srd.org</a></p><p></p><p>Waves of Fatigue will drastically lower a unit's ability to fight, and prevent charging and running. It also allows no save at all. <a href="http://www.d20srd.org/srd/spells/wavesOfFatigue.htm" target="_blank">Waves of Fatigue :: d20srd.org</a></p><p></p><p></p><p>For a lot of the area spells, combining them with the Sculpt Spell feat or a metamagic rod is useful. You can actually use this to turn grease into a large area effect, for example.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4780356, member: 35909"] No Druid? They get an amazing array of spells to neutralize scores of troops in an instant. For Sorc/Wizard, I recommend Force Claw from Spell Compendium. It basically covers a 10 ft radius and gets unlimited AoO's against anyone passing through said area, dealing enough force damage to instantly kill or leave dying any level 1 soldier. Great for a bottleneck. Stinking Cloud + a spell to move it along through the ranks, like gust of wind (maybe?) would be devastating. The cantrip Caltrops (from Spell Compendium) is a nice dirt cheap option. Fear would utterly destroy a unit's cohesion in an instant. [url=http://www.d20srd.org/srd/spells/fear.htm]Fear :: d20srd.org[/url] Waves of Fatigue will drastically lower a unit's ability to fight, and prevent charging and running. It also allows no save at all. [url=http://www.d20srd.org/srd/spells/wavesOfFatigue.htm]Waves of Fatigue :: d20srd.org[/url] For a lot of the area spells, combining them with the Sculpt Spell feat or a metamagic rod is useful. You can actually use this to turn grease into a large area effect, for example. [/QUOTE]
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