Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells in Stat Blocks are Terrible
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Evenglare" data-source="post: 6336222" data-attributes="member: 63245"><p>Your right, but I general have a rather large set of encounter tables. I used to have them smaller but we started getting into "Oh... goblins... again... yawn". SO for instance we have goblins, humans (with possibly wizards / sorcerers/ druids/ clerics and whatever else), perhaps a dragon? Maybe a demon? The lists go on and on, and spell blocks with no information are really awful. They KNEW this in 4e, it's why monster design was so great, and they seems to have just said **** it. How about detailing the useful spells at the beginning or end of the monster section?</p><p></p><p>So okay, I'll make a concession, let's say that you are alright with monster spells not being detailed anywhere but the handbook. That's cool, but what about when new books come out, just about every single splat is probably going to have SOME kind of spell. More monster manuals have more monsters which use those spells from those other splat books. Then it's just a big cluster(mess) of monsters from many monster books that rely on many spell books distributed everywhere. And then I guess at the end of the edition we will get a spell compendium which is basically a reference book for our monster reference books. </p><p></p><p>No thanks. I'll just take my spell in my monster block thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Evenglare, post: 6336222, member: 63245"] Your right, but I general have a rather large set of encounter tables. I used to have them smaller but we started getting into "Oh... goblins... again... yawn". SO for instance we have goblins, humans (with possibly wizards / sorcerers/ druids/ clerics and whatever else), perhaps a dragon? Maybe a demon? The lists go on and on, and spell blocks with no information are really awful. They KNEW this in 4e, it's why monster design was so great, and they seems to have just said **** it. How about detailing the useful spells at the beginning or end of the monster section? So okay, I'll make a concession, let's say that you are alright with monster spells not being detailed anywhere but the handbook. That's cool, but what about when new books come out, just about every single splat is probably going to have SOME kind of spell. More monster manuals have more monsters which use those spells from those other splat books. Then it's just a big cluster(mess) of monsters from many monster books that rely on many spell books distributed everywhere. And then I guess at the end of the edition we will get a spell compendium which is basically a reference book for our monster reference books. No thanks. I'll just take my spell in my monster block thanks! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells in Stat Blocks are Terrible
Top