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Spells - Invisibility and Legacy
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<blockquote data-quote="Wulf Ratbane" data-source="post: 5081896" data-attributes="member: 94"><p>You know, I'll have to check how AU/AE does the diminished versions. I don't know if you can actually cast the diminished version unless you can cast the normal version.</p><p></p><p>In other words, at 5th level caster, when you have access to the 3rd level Invis. spell, you can cast the diminished version with a level 2 slot.</p><p></p><p>Assuming that's how it works-- I'm not comfortable pushing off invisibility to 5th level.</p><p></p><p>To answer your original question, by the way-- yes, it's obviously about game balance.</p><p></p><p>If you'll permit me to just think out loud.... I wonder what would happen if the attacking weapon became visible, but not the attacker? The defender could then pinpoint the attacker's square (aiming at the weapon), but still suffer a 50% miss chance; or the attacker could drop his now-visible weapon and hustle off.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 5081896, member: 94"] You know, I'll have to check how AU/AE does the diminished versions. I don't know if you can actually cast the diminished version unless you can cast the normal version. In other words, at 5th level caster, when you have access to the 3rd level Invis. spell, you can cast the diminished version with a level 2 slot. Assuming that's how it works-- I'm not comfortable pushing off invisibility to 5th level. To answer your original question, by the way-- yes, it's obviously about game balance. If you'll permit me to just think out loud.... I wonder what would happen if the attacking weapon became visible, but not the attacker? The defender could then pinpoint the attacker's square (aiming at the weapon), but still suffer a 50% miss chance; or the attacker could drop his now-visible weapon and hustle off. [/QUOTE]
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