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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Spells On Demand v1.1 (At-will spells in 3.5 Edition)
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<blockquote data-quote="CleverNickName" data-source="post: 4617267" data-attributes="member: 50987"><p>Nope, that was an oversight. We have been playing it at 1/2 caster level; I just forgot to update the book. Good catch!</p><p></p><p>Interesting idea. Essentially you are lowering the damage cap on problematic spells (fireballs would be capped at 5d6 damage instead of 10d6.) It might be less work to just change the spell descriptions on a case-by-case basis, however, instead of changing the way all spells work across the board.</p><p></p><p>I never really understood the concept of a "specialist wizard." I've always been under the impression that a "necromancer" is just a wizard who knows more necromancy spells than the average wizard.</p><p></p><p>So you want a wizard who prefers to cast spells from a particular school of magic, and casts them better than most other wizards? No problem...pick your favorite spells, grab the Spell Focus feat, and go on with your bad self. There is nothing stopping you. You might even be able to persuade your GM to let you take Spell Focus as a bonus feat instead of Scribe Scroll.</p><p></p><p>That said, a lot of people like specialist wizards...and I want these rules to be as friendly and universally-compatible as possible. Giving specialists a +1/-1 modifier to their caster level checks probably wouldn't break the game, and would give them a bit of an edge. Thanks for the tip!</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4617267, member: 50987"] Nope, that was an oversight. We have been playing it at 1/2 caster level; I just forgot to update the book. Good catch! Interesting idea. Essentially you are lowering the damage cap on problematic spells (fireballs would be capped at 5d6 damage instead of 10d6.) It might be less work to just change the spell descriptions on a case-by-case basis, however, instead of changing the way all spells work across the board. I never really understood the concept of a "specialist wizard." I've always been under the impression that a "necromancer" is just a wizard who knows more necromancy spells than the average wizard. So you want a wizard who prefers to cast spells from a particular school of magic, and casts them better than most other wizards? No problem...pick your favorite spells, grab the Spell Focus feat, and go on with your bad self. There is nothing stopping you. You might even be able to persuade your GM to let you take Spell Focus as a bonus feat instead of Scribe Scroll. That said, a lot of people like specialist wizards...and I want these rules to be as friendly and universally-compatible as possible. Giving specialists a +1/-1 modifier to their caster level checks probably wouldn't break the game, and would give them a bit of an edge. Thanks for the tip! [/QUOTE]
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General Tabletop Discussion
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Spells On Demand v1.1 (At-will spells in 3.5 Edition)
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