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General Tabletop Discussion
*Pathfinder & Starfinder
Spells per encounter instead of per day??
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<blockquote data-quote="Slapzilla" data-source="post: 3695084" data-attributes="member: 52781"><p>My only problem with this situation is that Fighters, for instance, don't have to rest for eight hours to get thier Mighty Cleave back. This natural imbalance needs to be addressed but beyond fatiguing melee combatants (no thanks) a heckuva lot.... The eight hour recent casting limit rule is a good one, I think, as it does put some sort of limit on power but melee combatants have no daily limits on thier Dodge, Combat Expertise, etc. So, what about keeping the spell limits but replenishing the ones that last 1 minute/level or less (including Concentration +X# rounds and, of course, instantaneous) after 15 minutes of prayer, meditation or re-checking notes. Want to go all instantaneous all day long? You can. Feel you need the longer lasting spells for what you need to do? Easy. </p><p>Also, one of the best solutions for this I've seen in a while is the Reserve Feats. It gives casters combat options that can last all day. All you need is a spell of a certain energy type available and you get that energy to shoot rays around with. Very neat.</p><p>And certainly, DMs could tone down the hp damaging encounters so as not to chase the PCs out of the dungeons nearly as often.</p></blockquote><p></p>
[QUOTE="Slapzilla, post: 3695084, member: 52781"] My only problem with this situation is that Fighters, for instance, don't have to rest for eight hours to get thier Mighty Cleave back. This natural imbalance needs to be addressed but beyond fatiguing melee combatants (no thanks) a heckuva lot.... The eight hour recent casting limit rule is a good one, I think, as it does put some sort of limit on power but melee combatants have no daily limits on thier Dodge, Combat Expertise, etc. So, what about keeping the spell limits but replenishing the ones that last 1 minute/level or less (including Concentration +X# rounds and, of course, instantaneous) after 15 minutes of prayer, meditation or re-checking notes. Want to go all instantaneous all day long? You can. Feel you need the longer lasting spells for what you need to do? Easy. Also, one of the best solutions for this I've seen in a while is the Reserve Feats. It gives casters combat options that can last all day. All you need is a spell of a certain energy type available and you get that energy to shoot rays around with. Very neat. And certainly, DMs could tone down the hp damaging encounters so as not to chase the PCs out of the dungeons nearly as often. [/QUOTE]
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Spells per encounter instead of per day??
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